Ive got the same problem, but the logs show nothing useful. The funny thing is, i've got the same error (failed to initialize renderer blahblah when im trying to run your graphics TEST)
Ive got Radeon x1350 video card. I know it's not the best, but i manage to play Dragon Age on that card!
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100819012504
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
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Initializing Graphics Module
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Initializing Sound Module
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Initializing OpenAL
Available OpenAL devices:
0. Generic Software on SoundMAX HD Audio(OpenAL default)
Trying to open device 'Generic Software on SoundMAX HD Audio'... Success!
Number of mono sources: 32
Streaming setup: 2 Buffers x 524288 bytes each
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Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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Exiting Gui Module
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Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
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Exiting Generate Module
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Exiting Scene Module
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Exiting Input Module
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Exiting Sound Module
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Exiting Graphics Module
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Exiting Resources Module
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Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
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Exiting Physics Module
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Exiting System Module
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Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!