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Texture, Model & Animation Help How to make heightmaps?
TheVileMushroom Offline
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Posts: 4
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Joined: Feb 2018
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#3
RE: How to make heightmaps?

(02-26-2018, 05:10 PM)Mudbill Wrote: I believe I use 24 bits/pixel without RLE compression.
[Image: hLvApUj.png]

IIRC Amnesia has trouble loading 32 bit TGA files.

This didn't change anything Sad

(02-26-2018, 05:10 PM)Mudbill Wrote: I believe I use 24 bits/pixel without RLE compression.
[Image: hLvApUj.png]

IIRC Amnesia has trouble loading 32 bit TGA files.

Also. Do you think you could help me wit the problem with the material editor crashing every time I try to change a texture. Everytime I want to change a texture I need to completely re-make it and save it under a new name or the material editor just crashes when I try to open the file where the texture is located. This problem is EXTREMELY frustrating.

(02-26-2018, 05:10 PM)Mudbill Wrote: I believe I use 24 bits/pixel without RLE compression.
[Image: hLvApUj.png]

IIRC Amnesia has trouble loading 32 bit TGA files.

I've also noticed that a lot of height maps come out at around 1024 kb file sizes. Is this important? Because my heightmaps are coming out around 3072 kb
(This post was last modified: 02-26-2018, 10:42 PM by TheVileMushroom.)
02-26-2018, 10:07 PM
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Messages In This Thread
How to make heightmaps? - by TheVileMushroom - 02-26-2018, 06:10 AM
RE: How to make heightmaps? - by Mudbill - 02-26-2018, 05:10 PM
RE: How to make heightmaps? - by TheVileMushroom - 02-26-2018, 10:07 PM
RE: How to make heightmaps? - by Mudbill - 02-27-2018, 02:26 AM
RE: How to make heightmaps? - by TheVileMushroom - 02-27-2018, 04:02 AM
RE: How to make heightmaps? - by Mudbill - 02-28-2018, 12:52 AM



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