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Flashback scenes - Help
Gamemakingdude Offline
Senior Member

Posts: 470
Threads: 82
Joined: Nov 2010
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#3
RE: Flashback scenes - Help

(11-15-2010, 05:30 PM)Frontcannon Wrote: For voices, I'd use this command:

void  AddEffectVoice(string& asVoiceFile, string& asEffectFile, string& asTextCat, string& asTextEntry, bool abUsePostion, string& asPosEnitity, float afMinDistance, float afMaxDistance);

//This adds a voice + effect to be played. It is okay to call this many times in order to play many voices in a row. The EffectVoiceOverCallback is not called until ALL voices have finished.

That explains one part of my question.

What about
Also is it possible that i can make shadows of the flashback happen?
Say like i could use Alexanders shadow as one of the people that are in the flashback and someone else as the other?

Also how could i do the pure darkness like in the wine cellar.

Rep if like me or im helpful or you love my stories!
Stephanos house
11-15-2010, 11:04 PM
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Messages In This Thread
Flashback scenes - Help - by Gamemakingdude - 11-15-2010, 10:13 AM
RE: Flashback scenes - Help - by Frontcannon - 11-15-2010, 05:30 PM
RE: Flashback scenes - Help - by Gamemakingdude - 11-15-2010, 11:04 PM
RE: Flashback scenes - Help - by Hooumeri - 11-16-2010, 01:36 PM
RE: Flashback scenes - Help - by Gamemakingdude - 11-19-2010, 12:06 AM
RE: Flashback scenes - Help - by Gamemakingdude - 11-19-2010, 12:24 PM
RE: Flashback scenes - Help - by Akumasama - 11-19-2010, 03:46 PM
RE: Flashback scenes - Help - by Gamemakingdude - 11-19-2010, 11:38 PM
RE: Flashback scenes - Help - by Akumasama - 11-20-2010, 12:08 AM
RE: Flashback scenes - Help - by Gamemakingdude - 11-20-2010, 12:20 AM
RE: Flashback scenes - Help - by Akumasama - 11-20-2010, 12:58 PM



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