Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Slow on iMac
Urkle Offline
FG - Associate

Posts: 1,172
Threads: 31
Joined: Jul 2006
Reputation: 21
#4
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Slow on iMac

what resolution do you run the game at? and what texture quality is it set at?

My first thought is that the video card doesn't have enough video memory free so it's swapping textures in and out of the card (which will cause the game to be laggy). I know on my home linux box when I upped the system to 4GB of system ram instead of 2 (so that the on board ATI HD3000 would use 512MB instead of 256MB) it made a world of difference.

Do recall that Mac OS X is using quite a bit of that RAM for all the programs running (ie.. to do the expose effects etc.. as that is all run through the card). So 512MB is really helpful when running snow leopard. Plain leopard wasn't as "hogging" of the video ram.

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
11-28-2010, 01:52 AM
Website Find


Messages In This Thread
Slow on iMac - by Nothinglikesleep - 11-27-2010, 12:57 PM
RE: Slow on iMac - by jens - 11-27-2010, 01:03 PM
RE: Slow on iMac - by Nothinglikesleep - 11-27-2010, 01:15 PM
RE: Slow on iMac - by Urkle - 11-28-2010, 01:52 AM



Users browsing this thread: 1 Guest(s)