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Something frictional games should do in next games.
DIGI Byte Offline
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#4
RE: Something frictional games should do in next games.

(12-21-2010, 08:30 AM)Shev Wrote: or they can program the AI so that the monsters are smart enough to use doors, and do a area transition with them like how they do with a player. They do it in oblivion, and countless other games, it doesn't have to be a level design.

So if they see a player use a area transition, they should be smart enough to follow.

I wanna slap you, its down to level design, not AI coding...
in fact AI coding doesn't even DO that stuff

and it would ruin the game if they did follow you, if you don't believe me then why don't you ask everyone else? because no-one else is making posts about it

just... no.

in games like oblivion its ok cause its a 'world' game and really... I've played lots of games and I've only ever seen it in 2 games, so don't say its like the 'in thing'
12-21-2010, 09:09 AM
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RE: Something frictional games should do in next games. - by DIGI Byte - 12-21-2010, 09:09 AM



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