Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Something frictional games should do in next games.
DIGI Byte Offline
Senior Member

Posts: 376
Threads: 20
Joined: Dec 2010
Reputation: 1
#7
RE: Something frictional games should do in next games.

I know what I said, its not down to AI its more on the source code, but its mainly down to level design as well

and AI isn't the only code controlling NPC's and AI would only dictate if its chasing the player or not... not actually control where the monster comes from

I mean level designs they would have to compensate and add spawn locations and a previous room for them to spawn from, or are they just going not fade in next to the player?

and monster chasing is a bad idea, i've been in game design for 3 years, monster chasing is a bad idea for most games
(This post was last modified: 12-22-2010, 01:34 AM by DIGI Byte.)
12-22-2010, 01:26 AM
Find


Messages In This Thread
RE: Something frictional games should do in next games. - by DIGI Byte - 12-22-2010, 01:26 AM



Users browsing this thread: 1 Guest(s)