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Amnesia: Prelude
CrushedRaiD Offline
Member

Posts: 115
Threads: 10
Joined: Dec 2010
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#4
RE: Amnesia: Prelude

Create a hps file next to your map file named by your map, Example. Myownmap.map create a Hps text file called Myownmap.hps

In that type:

void OnStart()
{
}

void OnEnter()
{
}

void OnLeave()
{
}

Then outside the map folder create a custom_story_settings text file

In that type:

<Main
ImgFile = "Image u want to insert here"
Name = "Map name what will show up on the story list."
Author = "Author"

MapsFolder = "maps folder where the map and hps file is located"
StartMap = "Exam. Myownmap.map"
StartPos = "PlayerStartArea_1"
/>
(This post was last modified: 02-23-2011, 08:22 PM by CrushedRaiD.)
02-23-2011, 08:20 PM
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Messages In This Thread
Amnesia: Prelude - by scarecrow007 - 02-23-2011, 07:59 PM
RE: Amnesia: Prelude - by xiphirx - 02-23-2011, 08:16 PM
RE: Amnesia: Prelude - by Doctorcheese - 02-23-2011, 08:19 PM
RE: Amnesia: Prelude - by CrushedRaiD - 02-23-2011, 08:20 PM
RE: Amnesia: Prelude - by Tottel - 02-23-2011, 09:15 PM
RE: Amnesia: Prelude - by scarecrow007 - 02-23-2011, 10:08 PM
RE: Amnesia: Prelude - by Doctorcheese - 02-24-2011, 08:01 AM



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