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Costum Insanity effect
Makiavel Offline
Junior Member

Posts: 13
Threads: 2
Joined: Jan 2011
Reputation: 0
#3
RE: Costum Insanity effect

Thanks...
OK, if this is impossible, I have another question: what script does play .snt files, not .ogg?
Because
void PlaySoundAtEntity(string& asSoundName, string& asSoundFile, string& asEntity, float afFadeTime, bool abSaveSound);

seems only to play .ogg

Silentium est argentum.
(This post was last modified: 03-08-2011, 09:12 AM by Makiavel.)
03-08-2011, 09:12 AM
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Messages In This Thread
Costum Insanity effect - by Makiavel - 03-07-2011, 10:09 PM
RE: Costum Insanity effect - by Pandemoneus - 03-07-2011, 10:53 PM
RE: Costum Insanity effect - by Makiavel - 03-08-2011, 09:12 AM
RE: Costum Insanity effect - by Pandemoneus - 03-08-2011, 11:28 AM
RE: Costum Insanity effect - by Makiavel - 03-08-2011, 12:47 PM



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