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timer script
larslu Offline
Junior Member

Posts: 30
Threads: 15
Joined: Mar 2011
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#5
RE: timer script

(03-19-2011, 06:18 PM)junkfood2121 Wrote: AddEnemyPatrolNode(string& asName, string& asNodeName, float afWaitTime, string& asAnimation);

asName = Name of monster
asNodeName = Name of your node
afWaitTime = Time the monster will wait at the node
asAnimation = Sounds to me like it's what animation he shall make, idk what it is really.

Example:
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "");

one question, is the time in milliseconds, seconds or minutes?
03-20-2011, 08:44 PM
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Messages In This Thread
timer script - by larslu - 03-19-2011, 05:45 PM
RE: timer script - by Viperdream - 03-19-2011, 06:07 PM
RE: timer script - by larslu - 03-19-2011, 06:15 PM
RE: timer script - by Linus Ågren - 03-19-2011, 06:18 PM
RE: timer script - by larslu - 03-20-2011, 08:44 PM
RE: timer script - by Viperdream - 03-20-2011, 11:39 PM



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