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Poll: What kind of new monsters you would like to see?
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Clown Grunt!
18.18%
6 18.18%
Super Brute!
36.36%
12 36.36%
Rusty Brute!
24.24%
8 24.24%
I can make my own 3D model!
6.06%
2 6.06%
i have a better idea...
9.09%
3 9.09%
no need for new uglyness :/ cuss i don't care about you!
6.06%
2 6.06%
Total 33 vote(s) 100%
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[Canceled] Amnesia: Fading Memories
Kyle Offline
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Posts: 911
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#51
RE: [In development] Amnesia: Fading Memories

I liked it. It had good design. It also had things that I never really see in custom stories anymore at the moment. Like when the player interacts with an object, then causing something to happen. But to make it even more randomness and scaryness is to add a random integer to when the scary event happens. To prevent the player from leaving the area where you want them to be at when it happens, like when a monster spawns, simply carry out the function when the player leaves the area. In result, it becomes a fool-proof method to ensuring this. :p

05-15-2011, 02:35 AM
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RE: [In development] Amnesia: Fading Memories - by Kyle - 05-15-2011, 02:35 AM



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