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How do you make a monster spawn and then he leaves and you can hear a door opened.
BubbleTroll Offline
Junior Member

Posts: 30
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Joined: Aug 2011
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#13
RE: How do you make a monster spawn and then he leaves and you can hear a door opened.

i already know what to do ^-^
i create another area and use the AddEntityCollideCallback
then im going to create a function called LookAt.
And add a timer that chances the function LookAt
cause i need to deactivate or else his just going to look at that point.
I think thats it.
Also is there a script function that turns off the lights?
(This post was last modified: 08-23-2011, 06:13 AM by BubbleTroll.)
08-23-2011, 06:05 AM
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RE: How do you make a monster spawn and then he leaves and you can hear a door opened. - by BubbleTroll - 08-23-2011, 06:05 AM



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