Omega300
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Help with Game logo.
I have follow your tutorial to make a Full Conversion Mod For Amnesia. Something that I could not done is to add an original game logo.
When I change the directory link for the Menu Logo, it cannot load any logo. And when I change the directory link for The Menu Logo to its default again, The logo that load was the default Amnesia logo. Can You Help Me???
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03-11-2013, 08:43 AM |
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PutraenusAlivius
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RE: Help with Game logo.
(03-11-2013, 08:43 AM)Omega300 Wrote: I have follow your tutorial to make a Full Conversion Mod For Amnesia. Something that I could not done is to add an original game logo.
When I change the directory link for the Menu Logo, it cannot load any logo. And when I change the directory link for The Menu Logo to its default again, The logo that load was the default Amnesia logo. Can You Help Me??? Give me the directory of the logo from the custom resources.cfg and the location of it on your hard drive. Also, what is the extension for the logo?
"Veni, vidi, vici."
"I came, I saw, I conquered."
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03-11-2013, 08:55 AM |
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Omega300
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RE: How to create a fully isolated full conversion
You mean like this? <Directory Path="Survival/graphics" AddSubDirs="true" />
The directory for the logo was in redist/Survival/graphics.
The logo extension was .tga
Any problem there?
(This post was last modified: 03-11-2013, 09:41 AM by Omega300.)
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03-11-2013, 09:40 AM |
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PutraenusAlivius
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RE: How to create a fully isolated full conversion
(03-11-2013, 09:40 AM)Omega300 Wrote: You mean like this? <Directory Path="Survival/graphics" AddSubDirs="true" />
The directory for the logo was in redist/Survival/graphics.
The logo extension was .tga
Any problem there? Yeah, like that.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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03-11-2013, 10:03 AM |
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Omega300
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RE: How to create a fully isolated full conversion
Any problem here?
Oh yeah, I don't have Justine Patch.
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03-11-2013, 12:28 PM |
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PutraenusAlivius
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RE: How to create a fully isolated full conversion
(03-11-2013, 12:28 PM)Omega300 Wrote: Any problem here?
Oh yeah, I don't have Justine Patch.
You should install it first.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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03-11-2013, 02:33 PM |
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Omega300
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RE: How to create a fully isolated full conversion
Ah, my bad. Solution (maybe) acquired. Thank you.
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03-11-2013, 02:55 PM |
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Icaab2607
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RE: How to create a fully isolated full conversion
Everything is OK, but the screen is black, and the music does not play: (
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05-10-2013, 12:18 PM |
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PutraenusAlivius
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RE: How to create a fully isolated full conversion
(05-10-2013, 12:18 PM)Icaab2607 Wrote: Everything is OK, but the screen is black, and the music does not play: (
Music must be .ogg and you have to create the main menu from an existing one. I don't know why they did this.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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05-10-2013, 12:19 PM |
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Oliwarrior123
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RE: How to create a fully isolated full conversion
I get a error from "BLACK-BOX" the doom of error box xD
but in hpl_log, it tells like said here"ERROR: Unable to open config file 'C:/Users/Username/Documents/HPL2/ModelEditor.cfg'! Invalid filepointer returned!"
help please?!
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06-12-2013, 04:18 PM |
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