| 
		
	
		| Statyk   Schrödinger's Mod
 
 Posts: 4,390
 Threads: 72
 Joined: Sep 2011
 Reputation: 
241
 | 
			|  Should I spoil a new entity for my campaign to you all? 
 
				So... I made a new entity. And I'm VERY excited about it. If any of you would like to know what it is or keep it a big secret for the release, let me know!
 |  |  
	| 11-02-2011, 10:48 PM |  |  
	
		| Arvuti   Senior Member
 
 Posts: 468
 Threads: 10
 Joined: May 2010
 Reputation: 
17
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				Kind of a random/pointless thread to be honest. Just keep it as a secret really, would be better that way and I kind of have my doubts that your new entity is anything groundbreaking.
			 |  |  
	| 11-02-2011, 11:02 PM |  |  
	
		| flamez3   Posting Freak
 
 Posts: 1,281
 Threads: 48
 Joined: Apr 2011
 Reputation: 
57
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				No, If it's a new enemy then make a tut on how to do that, and if it's not a new enemy, than show us!
			 
 |  |  
	| 11-02-2011, 11:05 PM |  |  
	
		| Statyk   Schrödinger's Mod
 
 Posts: 4,390
 Threads: 72
 Joined: Sep 2011
 Reputation: 
241
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				 (11-02-2011, 11:02 PM)Arvuti Wrote:  Kind of a random/pointless thread to be honest. Just keep it as a secret really, would be better that way and I kind of have my doubts that your new entity is anything groundbreaking. Alright then, I'll keep it a secret =] and just because no one has heard of my name before, doesn't mean I suck at making maps. I use every editor possible. Make my custom story's storyline, plots, twists, dialogue, I script my map 100%, and I plan to make this a conversion mod that runs longer than an hour. Please, I don't know if you were sarcastic, but don't be cocky.
 
  (11-02-2011, 11:05 PM)flamez3 Wrote:  No, If it's a new enemy then make a tut on how to do that, and if it's not a new enemy, than show us! somewhat of a new enemy. That's ALL I'm saying. =] actually... there will be about 3 new ones in total.
			 
				
(This post was last modified: 11-02-2011, 11:06 PM by Statyk.)
 |  |  
	| 11-02-2011, 11:06 PM |  |  
	
		| Arvuti   Senior Member
 
 Posts: 468
 Threads: 10
 Joined: May 2010
 Reputation: 
17
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				 (11-02-2011, 11:06 PM)Statyk Wrote:   (11-02-2011, 11:02 PM)Arvuti Wrote:  Kind of a random/pointless thread to be honest. Just keep it as a secret really, would be better that way and I kind of have my doubts that your new entity is anything groundbreaking.Alright then, I'll keep it a secret =] and just because no one has heard of my name before, doesn't mean I suck at making maps. I use every editor possible. Make my custom story's storyline, plots, twists, dialogue, I script my map 100%, and I plan to make this a conversion mod that runs longer than an hour. Please, I don't know if you were sarcastic, but don't be cocky. I didn't mean to say that you suck at making maps. I just said that I don't think the entity won't be able to live up to the hype you are building to it. Prove me wrong.
 
If it IS a new monster, definetly keep it as a secret. Would you imagine the expression on the players face when they encounter a previously unseen monster ?
			 
				
(This post was last modified: 11-02-2011, 11:08 PM by Arvuti.)
 |  |  
	| 11-02-2011, 11:07 PM |  |  
	
		| Statyk   Schrödinger's Mod
 
 Posts: 4,390
 Threads: 72
 Joined: Sep 2011
 Reputation: 
241
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				 (11-02-2011, 11:07 PM)Arvuti Wrote:   (11-02-2011, 11:06 PM)Statyk Wrote:  I didn't mean to say that you suck at making maps. I just said that I don't think the entity won't be able to live up to the hype you are building to it. Prove me wrong. (11-02-2011, 11:02 PM)Arvuti Wrote:  Kind of a random/pointless thread to be honest. Just keep it as a secret really, would be better that way and I kind of have my doubts that your new entity is anything groundbreaking.Alright then, I'll keep it a secret =] and just because no one has heard of my name before, doesn't mean I suck at making maps. I use every editor possible. Make my custom story's storyline, plots, twists, dialogue, I script my map 100%, and I plan to make this a conversion mod that runs longer than an hour. Please, I don't know if you were sarcastic, but don't be cocky. Nope! It's a secret now... I MAY put it in a trailer.
 
 
And es that's why I put up this poll. I want to keep them all a secret... But it's tough XD I'm excited.
			 
				
(This post was last modified: 11-02-2011, 11:10 PM by Statyk.)
 |  |  
	| 11-02-2011, 11:08 PM |  |  
	
		| Kman   Posting Freak
 
 Posts: 4,187
 Threads: 25
 Joined: Jul 2011
 Reputation: 
219
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				just a tip of advise, i've noticed you've been making a separate thread for everything you want to show off for your custom story. you'd get a lot more attention/interested people if you posted all your new stuff in the main sciophobia thread!    just trying to help.
 
also on a side note being 1 of just a few people to know what it is feels AWESOME XD watching your livestream daily has its advantages   
 Posting Freak
 
				
(This post was last modified: 11-03-2011, 12:47 AM by Kman.)
 |  |  
	| 11-03-2011, 12:44 AM |  |  
	
		| Statyk   Schrödinger's Mod
 
 Posts: 4,390
 Threads: 72
 Joined: Sep 2011
 Reputation: 
241
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				 (11-03-2011, 12:44 AM)kman Wrote:  just a tip of advise, i've noticed you've been making a separate thread for everything you want to show off for your custom story. you'd get a lot more attention/interested people if you posted all your new stuff in the main sciophobia thread!  just trying to help. 
 also on a side note being 1 of just a few people to know what it is feels AWESOME XD watching your livestream daily has its advantages
  Haha, Thank you for sticking around Broski =]
			 |  |  
	| 11-03-2011, 12:51 AM |  |  
	
		| Hardarm   Posting Freak
 
 Posts: 891
 Threads: 39
 Joined: Apr 2011
 Reputation: 
43
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				It's a secret and won't be told.*evil laugh*
 
 
 listen to boards of canada 
				
(This post was last modified: 11-03-2011, 10:29 PM by Hardarm.)
 |  |  
	| 11-03-2011, 10:29 PM |  |  
	
		| Giovanni Rosa   Junior Member
 
 Posts: 37
 Threads: 5
 Joined: Oct 2011
 Reputation: 
1
 | 
			| RE: Should I spoil a new entity for my campaign to you all? 
 
				No! In my opinion, if you think something is going to be really exciting and great in your project, don't show the public! You can make it more exciting by making glimpse and such. Sometimes, even pictures of a game/story will keep people guessing, and wanting more!
			 
 |  |  
	| 11-04-2011, 10:44 PM |  |  |