NylePudding
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FBX, BVH, OBJ Mesh Format
I want to try using a site called Mixamo to rig and animate a Grunt. It says you need to upload a mesh format that is either FBX, BVH or OBJ. How could I (if it's possible) convert the grunt mesh into one of these formats? So then I could try using this program.
Thanks. =]
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11-12-2011, 02:16 PM |
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nemesis567
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RE: FBX, BVH, OBJ Mesh Format
It's possible. Import the grunt mesh into Max/Maya and export it as FBX.
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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11-12-2011, 05:27 PM |
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