Just watched this through (it started 6am my time so i couldn't watch it live ), was awesome though.
Spoiler below!
Also, I'm only a mod here, I don't actually work for FG - I'm a 2nd year UNI student .
I am actually considering doing a full CS with the scripts I developed for this now with the puzzles I had to cut and such (either due to the mesh bug or lack of time), but I also have to finish my full conversion too...
(This post was last modified: 12-04-2011, 07:07 PM by Apjjm.)
(12-04-2011, 07:03 PM)Apjjm Wrote: Just watched this through (it started 6am my time so i couldn't watch it live ), was awesome though.
Spoiler below!
Also, I'm only a mod here, I don't actually work for FG - I'm a 2nd year UNI student .
I am actually considering doing a full CS with the scripts I developed for this now with the puzzles I had to cut and such (either due to the mesh bug or lack of time), but I also have to finish my full conversion too...
Apjjm, I apologize if I had gotten it wrong. But they seemed right. O.o And I contacted Russ... You deserve the rightful spot of the center bottom door XD That had everyone in pure awe. I applaud!
(12-04-2011, 07:03 PM)Apjjm Wrote: Just watched this through (it started 6am my time so i couldn't watch it live ), was awesome though.
Spoiler below!
Also, I'm only a mod here, I don't actually work for FG - I'm a 2nd year UNI student .
I am actually considering doing a full CS with the scripts I developed for this now with the puzzles I had to cut and such (either due to the mesh bug or lack of time), but I also have to finish my full conversion too...
(12-04-2011, 07:11 PM)Statyk Wrote: Apjjm, I apologize if I had gotten it wrong. But they seemed right. O.o And I contacted Russ... You deserve the rightful spot of the center bottom door XD That had everyone in pure awe. I applaud!
Thanks. I just felt it was necessary to clarify to prevent any potential misunderstandings.
Just finished a test version of the "engine", so if anyone wants to poke around: http://www.mediafire.com/?9jq63h9p433y0i6
Some stuff (turning lights on & off) hasn't been tested yet in this new version (it's a re-code from scratch of the one in the 24h custom story due to that one being very rushed with some strange quirks ). Also, the HPS is done with the updated notepad++ files, and will be WAY harder to read without those (and using collapse all [alt+0]).
(This post was last modified: 12-04-2011, 09:59 PM by Apjjm.)
I mixed up the view order of the different parts (could not see it live), so even though my story was almost first I saw that one and the one out in the snow last .
(12-04-2011, 11:26 PM)Vradcly Wrote: It was good watching, really good job to all <3.
I mixed up the view order of the different parts (could not see it live), so even though my story was almost first I saw that one and the one out in the snow last .
That one was mine =] I sent Russ a better snowfall texture. I don't know why he got the ridiculous version. I just hope he can fix the ambient dog music and snowfall.
As of now, we're just waiting for authorization. Once that's done, I'll make an official release post on the Showcase forums. Once again, thank you and great job to everyone involved. Can't wait to do this again.