Rapture 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,078 
	Threads: 79 
	Joined: May 2011
	
 Reputation: 
30
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				Looks like you copied most of the rocks without changing their size/rotation. You could get away with using bigger stretched rocks in mid-far distance and still get the same effect, would cut down the amount of props you have for a scene. 
 
I'm not sure if your doing this yet, but you could also make a couple of set pieces with the rocks, combine them into a compound object and use that to speed up the process of making your terrain.
			 
			
			
			
		 |  
	 
 | 
 
	| 02-13-2013, 05:08 PM  | 
	
		
	 | 
 
 
	
		
		FlawlessHappiness 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 3,980 
	Threads: 145 
	Joined: Mar 2012
	
 Reputation: 
171
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				 (02-13-2013, 04:19 PM)Robosprog Wrote:  Still a work in progress but post any criticisms obviously, that's what this thread is here for. 
The enviroment could maybe be even lighter. The sky is very blue.
			  
			
			
 
Trying is the first step to success. 
			
		 |  
	 
 | 
 
	| 02-13-2013, 05:28 PM  | 
	
		
	 | 
 
 
	
		
		Adrianis 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 620 
	Threads: 6 
	Joined: Feb 2012
	
 Reputation: 
27
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				Have you ever tried using a 3d modelling program, like blender? You may find you can get these shapes in much better detail and in greater variety fairly easily. The arch looks good, but mostly it looks good for what you've been able to do with whats available - it's impressive because of the obvious challenge of making an outdoor environment with extremely limited assets, but it doesn't look quite right, you may get better results if you invested as much time learning how to model landscape and rocks in blender
			 
			
			
 
			
		 |  
	 
 | 
 
	| 02-13-2013, 06:27 PM  | 
	
		
	 | 
 
 
	
		
		CorinthianMerchant 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 2,876 
	Threads: 84 
	Joined: Nov 2011
	
 Reputation: 
131
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				 (02-13-2013, 06:27 PM)Adrianis Wrote:  Have you ever tried using a 3d modelling program, like blender? You may find you can get these shapes in much better detail and in greater variety fairly easily. 
Who needs modeling when you got #leveleditorswag?
			  
			
			
 
Still hasn't gotten over the loss of wubwub... 
			
		 |  
	 
 | 
 
	| 02-13-2013, 08:00 PM  | 
	
		
	 | 
 
 
	
		
		Streetboat 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,099 
	Threads: 40 
	Joined: Mar 2011
	
 Reputation: 
56
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				 (02-13-2013, 08:00 PM)CorinthianMerchant Wrote:  Who needs modeling when you got #leveleditorswag? 
Make a rock archway with planes #leveleditorswag
  
			 
			
			
 
			
		 |  
	 
 | 
 
	| 02-13-2013, 08:20 PM  | 
	
		
	 | 
 
 
	
		
		Adrianis 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 620 
	Threads: 6 
	Joined: Feb 2012
	
 Reputation: 
27
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				 (02-13-2013, 08:11 PM)Robosprog Wrote:  I can't afford blender and there isn't a student ver to my knowledge, however I am trying to learn how to use maya 
Uhh, you sure you haven't got those two mixed up   
Blender is free, open source, maya is paid for, and has student versions
  (02-13-2013, 08:11 PM)Robosprog Wrote:  whilst you may disagree, that is my opinion. 
Fair enough! Can't argue with that   
			 
			
			
 
			
		 |  
	 
 | 
 
	| 02-13-2013, 09:29 PM  | 
	
		
	 | 
 
 
	
		
		CarnivorousJelly 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,196 
	Threads: 41 
	Joined: Dec 2012
	
 Reputation: 
80
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				 (02-13-2013, 08:11 PM)Robosprog Wrote:  I can't afford blender and there isn't a student ver to my knowledge, however I am trying to learn how to use maya, which I am finding.. challenging. I would disagree on that it only looks good for the feat, if something looks good at all then it looks good, and whilst you may disagree, that is my opinion. 
Blender's free 0.o Maya, 3DS Max, and Zbrush, however, are not. 
Edit: ninja'd I should read more carefully
			  
			
			
 
			
		 |  
	 
 | 
 
	| 02-13-2013, 11:29 PM  | 
	
		
	 | 
 
 
	
		
		Streetboat 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,099 
	Threads: 40 
	Joined: Mar 2011
	
 Reputation: 
56
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				 (02-13-2013, 08:37 PM)Robosprog Wrote:   (02-13-2013, 08:20 PM)Streetboat Wrote:   (02-13-2013, 08:00 PM)CorinthianMerchant Wrote:  Who needs modeling when you got #leveleditorswag?  
Make a rock archway with planes #leveleditorswag 
 
![[Image: emot-colbert.gif]](http://forums.massassi.net/html/emot-colbert.gif)  I don't think it's possible and to have it look good, feel free to try though! xD 
You misunderstand, it was a challenge to you (or corinthianmerchant)   
			 
			
			
 
			
		 |  
	 
 | 
 
	| 02-13-2013, 11:51 PM  | 
	
		
	 | 
 
 
	
		
		FlawlessHappiness 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 3,980 
	Threads: 145 
	Joined: Mar 2012
	
 Reputation: 
171
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				Yea, so i started playing with water... 
 
 
What could i do better?
			  
			
			
 
Trying is the first step to success. 
			
		 |  
	 
 | 
 
	| 02-16-2013, 05:10 PM  | 
	
		
	 | 
 
 
	
		
		PutraenusAlivius 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 4,713 
	Threads: 75 
	Joined: Dec 2012
	
 Reputation: 
119
		
	 | 
	
		
			
RE: Screenshot criticism thread 
			 
			
				@Robosprog  
How do you make the lakes?
			 
			
			
 
"Veni, vidi, vici." 
"I came, I saw, I conquered." 
			
		 |  
	 
 | 
 
	| 02-16-2013, 05:33 PM  | 
	
		
	 | 
 
 
	 
 |