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Full conversion: map not loading
SilentStriker Offline
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#1
Full conversion: map not loading

When i start my full conversion the game now starts fine and dandy the only problem is when i press start new game it gives me an Fatal error: Could not load world file 00_intro.map

the thing is that when i test it on a normal custom story it works fine...

hpl.log

Spoiler below!
Version 1.20 - s0-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1600x900 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Medusas Den - An Amnesia: The Dark Descent Mod Loading...' posSad-1x-1)
Setting video mode: 1600 x 900 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce GTX 560 Ti/PCI/SSE2
Version: 4.2.0
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20 NVIDIA via Cg compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (2- Logitech G35 Headset)(OpenAL default)
1. Generic Software on Speakers (2- Realtek High Definition Audio)
Trying to open device 'Generic Software on Speakers (2- Logitech G35 Headset)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
WARNING: Could not find language file entry 'WelcomeMessage01'
WARNING: Could not find language file entry 'WelcomeMessage02'
WARNING: Could not find language file entry 'WelcomeMessage03'
WARNING: Could not find language file entry 'WelcomeMessage04'
WARNING: Could not find language file entry 'WelcomeMessage05'
WARNING: Could not find language file entry 'WelcomeMessage06'
-------- Loading map 'ptest_menu.map' ---------
Cache Loading: 633 ms
Entities: 291 ms
Compilation: 0 ms
Total: 936 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------
--------------------------------------------------------

Game Running
--------------------------------------------------------
Setting profile: 'Silentstriker' Path: 'C:\Users\Anton\Documents/Amnesia/Medusas_Den/Silentstriker/'
ERROR: Script file Medusas_den\maps\medusas_den\00_intro.hps does not exist!
ERROR: World 'Medusas_den\maps\medusas_den\00_intro.map' doesn't exist
FATAL ERROR: Could not load world file 'Medusas_den\maps\medusas_den\00_intro.map'

(This post was last modified: 12-21-2011, 10:43 AM by SilentStriker.)
12-20-2011, 11:03 PM
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#2
RE: Full conversion: map not loading

In your other thread you said you reverted to the original resources.cfg. This means the game is looking in the wrong folders for the map file.

Tutorials: From Noob to Pro
(This post was last modified: 12-21-2011, 01:34 AM by Your Computer.)
12-21-2011, 01:34 AM
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SilentStriker Offline
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Posts: 950
Threads: 26
Joined: Jul 2011
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#3
RE: Full conversion: map not loading

(12-21-2011, 01:34 AM)Your Computer Wrote: In your other thread you said you reverted to the original resources.cfg. This means the game is looking in the wrong folders for the map file.
Ah I see hmm... but the thing is when I use the FC resources file it crashes because of things seems to be missing... Why is making a Full conversion so hard?! Undecided

So for all the items missing do i need to copy them to my medusas den folders where they should be? becuse it says it's missing alot of graphics things

(This post was last modified: 12-21-2011, 10:21 AM by SilentStriker.)
12-21-2011, 10:15 AM
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#4
RE: Full conversion: map not loading

(12-21-2011, 10:15 AM)SilentStriker Wrote: Ah I see hmm... but the thing is when I use the FC resources file it crashes because of things seems to be missing... Why is making a Full conversion so hard?! Undecided

So for all the items missing do i need to copy them to my medusas den folders where they should be? becuse it says it's missing alot of graphics things

If you follow my tutorial word for word on the resources.cfg part, then it shouldn't crash.

Tutorials: From Noob to Pro
12-21-2011, 10:35 AM
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SilentStriker Offline
Posting Freak

Posts: 950
Threads: 26
Joined: Jul 2011
Reputation: 43
#5
RE: Full conversion: map not loading

(12-21-2011, 10:35 AM)Your Computer Wrote:
(12-21-2011, 10:15 AM)SilentStriker Wrote: Ah I see hmm... but the thing is when I use the FC resources file it crashes because of things seems to be missing... Why is making a Full conversion so hard?! Undecided

So for all the items missing do i need to copy them to my medusas den folders where they should be? becuse it says it's missing alot of graphics things

If you follow my tutorial word for word on the resources.cfg part, then it shouldn't crash.
The problem with that is I don't understand what I should do because my english isn't great.. Tongue

thanks god I got it working I was just dumb that i wrote mb_graphics in the resources file so it didn't find anything Smile thank you for being patient and helped me Smile


(This post was last modified: 12-21-2011, 10:42 AM by SilentStriker.)
12-21-2011, 10:39 AM
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