Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PathNodes on Stairs don't work correctly
Shirder Offline
Junior Member

Posts: 6
Threads: 2
Joined: Dec 2011
Reputation: 0
#1
PathNodes on Stairs don't work correctly

Hello forums and Merry Christmas Smile

I just signed up, so sorry if I am in the wrong subforum^^

So, I'm actually new in scripting and mapping. And I've got many problems, but I could solve them in some way, also by visiting this forum. Now I thought of signing up. People here seem to be able to help Smile

Enough talked, here's my actual problem:
I want a monster to walk down some stairs. (I don't want to post main informations about my map, because I don't want to spoil if I publish it some time Wink) I've made the script working, the monster spawns at the right time and walks down the stairs. But on every step it stops for a second, which takes it long time to walk down.
I've also taken a look at the original Amnesia maps (prison_south in this case). It shows that the PathNodes are sort of "pressed" against the edges of the steps. I've done this in my map too, nothing changed.

Is there a way to make a fluent animation?

Anything helpful is much apprechiated Smile

English isn't my first language, so please forgive my grammar mistakes :D
(This post was last modified: 12-25-2011, 02:52 AM by Shirder.)
12-25-2011, 01:08 AM
Find
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#2
RE: PathNodes on Stairs don't work correctly

Don't add all the path nodes to the monster.

Tutorials: From Noob to Pro
12-25-2011, 02:02 AM
Website Find
Shirder Offline
Junior Member

Posts: 6
Threads: 2
Joined: Dec 2011
Reputation: 0
#3
RE: PathNodes on Stairs don't work correctly

You mean like skipping all of the paths except the ones at both ends?
Weird, I've tried that already, but then I've got a fatal error. But now I tried again and this time... it works; pretty good Undecided

Well, thanks anyway for making me try a second time^^

English isn't my first language, so please forgive my grammar mistakes :D
12-25-2011, 02:39 AM
Find




Users browsing this thread: 1 Guest(s)