i played daggerfall once and i never got out of that first part so i just stopped there i heard that the map was just gigantic,that's the only reason i wanted to play it just to adventure
(01-03-2012, 03:56 AM)hoppem Wrote: i played daggerfall once and i never got out of that first part so i just stopped there i heard that the map was just gigantic,that's the only reason i wanted to play it just to adventure
Quote:Bethesda claims that the scale of the game is equal to twice the size of Great Britain: around 487,000 square kilometers. The game world features over 15,000 towns, cities, villages, and dungeons for the player's character to explore. According to Todd Howard, Game Director and Executive Producer for Bethesda Game Studios, the game's sequel, The Elder Scrolls III: Morrowind, is 0.01% the size of Daggerfall, but it should be noted most of Daggerfall's terrain was randomly generated. Vvardenfell, the explorable part of Morrowind in the third game has 10 square miles (25.9 square kilometers).[3][4]The Elder Scrolls IV: Oblivion has approximately 16 square miles (41.4 square kilometers) to explore In Daggerfall, there are 750,000+ non-player characters (NPCs) for the player to interact with, compared to the count of around 1,000 NPCs found in Morrowind and Oblivion. However, the geography and the characters in these later games are much more detailed.
WOW. The developers must really put a lot of blood/sweat/tears into their games. The scale of them sounds just... Insane. And here's me thinking GTA San Andreas was on a large scale
(01-04-2012, 06:40 PM)Googolplex Wrote: When this grandma plays Amnesia: The Dark Descent, she will die of a heart attack.
Or not? Perhaps this grandma is hard enough to survive Amnesia.
She played dead space and considering how dead space is more of a jump scare game unlike Amnesia, i'm sure she would survive it.