The map looks brilliant so far, I love the original models, it fits in with the amnesia theme very well.
Now a bit of advice / criticism:
I know you've already said your sorting out the lighting, so I wont talk about it too much. Basically give the lights a slight (not too much) Yellow / cream tint, and lower the brightness a bit. Then you can add a boxlight, or use larger pointlights to keep any pitch black areas away. To answer your question - Sorry, theres no faster way of doing it, unless you do it with scripting, but I'm not sure whether your familiar with angelscript yet
.
If you are, in your OnStart{} use a "for" statement containing the FadeLightTo function, with the lightname as "pointlight_"+i or whatever name you have given your pointlight.
Another thing is if you make the chairs non-static entities, it will make pathfinding for your monsters easier, and you wont have to jump over everything to get around.
Apart from those two little things, everything seems great! Keep it up