jessehmusic
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How Do i Make sound at this Lookat script
Hey i wanna add some music when player get Force look void OnStart()
{ SetEntityConnectionStateChangeCallback("lever", "func_shelf"); }
void func_shelf(string &in asEntity, int alState) { if (alState == 1) { SetMoveObjectState("shelf",1.0f); PlaySoundAtEntity("", "quest_completed.snt", "shelf_move_1", 0, false); } } void StopTimer(string &in asTimer) { StopPlayerLookAt(); } void PickNote(string &in asEntity)
{ StartPlayerLookAt("closet_1", 5.0f, 5.0f, ""); AddTimer("StopLookAt", 1.5f, "StopTimer"); }
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01-04-2012, 07:25 AM |
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flamez3
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RE: How Do i Make sound at this Lookat script
PlaySoundAtEntity?
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01-04-2012, 07:26 AM |
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jessehmusic
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RE: How Do i Make sound at this Lookat script
Thanx gonna try
PlaySoundAtEntity("Dont know this one", the .ogg file, The Entyti i think not sure, 1-3, true);
do i have wrong on other place's
(This post was last modified: 01-04-2012, 07:32 AM by jessehmusic.)
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01-04-2012, 07:30 AM |
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flamez3
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RE: How Do i Make sound at this Lookat script
(01-04-2012, 07:30 AM)jessehmusic Wrote: Thanx gonna try
PlaySoundAtEntity("Dont know this one", the .ogg file, The Entyti i think not sure, 1-3, true);
do i have wrong on other place's PlaySoundAtEntity( "internal_name" , "sound.snt", "Player", 0, false);
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01-04-2012, 07:42 AM |
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jessehmusic
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RE: How Do i Make sound at this Lookat script
what mean the "internal_name" name of the item or.. the addtime im confused
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01-04-2012, 07:54 AM |
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flamez3
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RE: How Do i Make sound at this Lookat script
(01-04-2012, 07:54 AM)jessehmusic Wrote: what mean the "internal_name" name of the item or.. the addtime im confused For internal name just put "sound1" (you don't have to put something there). What do you mean addtime?
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01-04-2012, 07:58 AM |
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jessehmusic
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RE: How Do i Make sound at this Lookat script
nvm about addtime... :S
okey what should i do after i made "sound1"
(This post was last modified: 01-04-2012, 08:02 AM by jessehmusic.)
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01-04-2012, 07:59 AM |
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flamez3
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RE: How Do i Make sound at this Lookat script
(01-04-2012, 07:59 AM)jessehmusic Wrote: nvm about addtime... :S
okey what should i do after i made "sound1" ...
PlaySoundAtEntity("internal_name" , "sound.snt", "Player", 0, false);
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01-04-2012, 08:10 AM |
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Statyk
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RE: How Do i Make sound at this Lookat script
(01-04-2012, 08:10 AM)flamez3 Wrote: ...
PlaySoundAtEntity("internal_name" , "sound.snt", "Player", 0, false); Exactly.
Not to sound rude, but experiment some, try not to ask too many questions or you won't learn as much.
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01-04-2012, 09:45 PM |
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