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Script Help How Do i Make sound at this Lookat script
jessehmusic Offline
Senior Member

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#1
How Do i Make sound at this Lookat script

Hey i wanna add some music when player get Force look
PHP Code: (Select All)
void OnStart()

{
SetEntityConnectionStateChangeCallback("lever""func_shelf");
}

void func_shelf(string &in asEntityint alState)
{
    if (
alState == 1)
    {
    
SetMoveObjectState("shelf",1.0f);
    
PlaySoundAtEntity("""quest_completed.snt""shelf_move_1"0false); }
}
 
  
void StopTimer(string &in asTimer)
 {
  
StopPlayerLookAt();
 }
 
 
void PickNote(string &in asEntity)

 {
    
StartPlayerLookAt("closet_1"5.0f5.0f"");
    
AddTimer("StopLookAt"1.5f"StopTimer");


http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
01-04-2012, 07:25 AM
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flamez3 Offline
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#2
RE: How Do i Make sound at this Lookat script

PlaySoundAtEntity?

01-04-2012, 07:26 AM
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jessehmusic Offline
Senior Member

Posts: 423
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Joined: Dec 2011
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#3
RE: How Do i Make sound at this Lookat script

Thanx gonna try Smile
PlaySoundAtEntity("Dont know this one", the .ogg file, The Entyti i think not sure, 1-3, true);
do i have wrong on other place's

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
(This post was last modified: 01-04-2012, 07:32 AM by jessehmusic.)
01-04-2012, 07:30 AM
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flamez3 Offline
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#4
RE: How Do i Make sound at this Lookat script

(01-04-2012, 07:30 AM)jessehmusic Wrote: Thanx gonna try Smile
PlaySoundAtEntity("Dont know this one", the .ogg file, The Entyti i think not sure, 1-3, true);
do i have wrong on other place's
PlaySoundAtEntity("internal_name" , "sound.snt", "Player", 0, false);

01-04-2012, 07:42 AM
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jessehmusic Offline
Senior Member

Posts: 423
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Joined: Dec 2011
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#5
RE: How Do i Make sound at this Lookat script

what mean the "internal_name" name of the item or.. the addtime im confused

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
01-04-2012, 07:54 AM
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flamez3 Offline
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#6
RE: How Do i Make sound at this Lookat script

(01-04-2012, 07:54 AM)jessehmusic Wrote: what mean the "internal_name" name of the item or.. the addtime im confused
For internal name just put "sound1" (you don't have to put something there). What do you mean addtime?

01-04-2012, 07:58 AM
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jessehmusic Offline
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#7
RE: How Do i Make sound at this Lookat script

nvm about addtime... :S
okey what should i do after i made "sound1"

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
(This post was last modified: 01-04-2012, 08:02 AM by jessehmusic.)
01-04-2012, 07:59 AM
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flamez3 Offline
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#8
RE: How Do i Make sound at this Lookat script

(01-04-2012, 07:59 AM)jessehmusic Wrote: nvm about addtime... :S
okey what should i do after i made "sound1"
...

PlaySoundAtEntity("internal_name" , "sound.snt", "Player", 0, false);


01-04-2012, 08:10 AM
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Statyk Offline
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#9
RE: How Do i Make sound at this Lookat script

(01-04-2012, 08:10 AM)flamez3 Wrote: ...

PlaySoundAtEntity("internal_name" , "sound.snt", "Player", 0, false);
Exactly.

Not to sound rude, but experiment some, try not to ask too many questions or you won't learn as much.
01-04-2012, 09:45 PM
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