(01-17-2012, 01:57 PM)junkfood2121 Wrote: First of all, EntityCollideCallbacks arguments are "string &in asParent, string &in asChild, int alState".
Secondly, PlaySoundAtEntity is written wrong.
Write it like this:
PlaySoundAtEntity("", "00_laugh.snt", "door_scare", 0.0f, false);
You also forgot the " after "door_scare.
Ty
Omg.... Now i got problem it said at SetEntityActivate signature not match or something like that but i checked my enemy Dog i call it "koira_1" and its also "koira_1" in script so anyidea what the hell is wrong???