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		| Juby   Senior Member
 
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			| RE: [Model Request] Flower 
 
				Well I got the model set up and everything, except that the in-game model it acts as if I never changed the textures to red, it is black in the level editor and in-game when it clearly is the rose I made in the model editor, it's pretty frustrating, but I wouldn't be surprised if it was like a lower-case letter or such of that type. Will edit later if I fix this. 
Model Editor - http://tinypic.com/r/dwt89w/5 
Level Editor - http://tinypic.com/r/f580ew/5
 Insanity. Static. 
				
(This post was last modified: 01-16-2012, 05:25 PM by Juby.)
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	| 01-16-2012, 05:07 PM |  |  
	
		| Acies   Posting Freak
 
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			| RE: [Model Request] Flower 
 
				same .ent file? 
 That .ent file would reference back to your black rose. Try opening it in notepad++ and edit the directory for the .msh and .dae.
 
  ![[Image: mZiYnxe.png]](http://i.imgur.com/mZiYnxe.png)  ジ
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	| 01-16-2012, 06:26 PM |  |  
	
		| JenniferOrange   Senior Member
 
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			| RE: [Model Request] Flower 
 
				 (01-16-2012, 05:53 AM)Juby Wrote:  Wow, I just so happen to have a flower item complete with a good icon in the inventory for my personal use...However it is black, so I can re-color it if you want, whenever I get to it :/
 That would actually be fantastic. : D
			 
 Ba-da bing, ba-da boom.
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	| 01-16-2012, 08:01 PM |  |  
	
		| Statyk   Schrödinger's Mod
 
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			| RE: [Model Request] Flower 
 
				 (01-16-2012, 05:07 PM)Juby Wrote:  Well I got the model set up and everything, except that the in-game model it acts as if I never changed the textures to red, it is black in the level editor and in-game when it clearly is the rose I made in the model editor, it's pretty frustrating, but I wouldn't be surprised if it was like a lower-case letter or such of that type. Will edit later if I fix this.
 Model Editor - http://tinypic.com/r/dwt89w/5
 Level Editor - http://tinypic.com/r/f580ew/5
 
The .dae is still reading the file as the black one. This is an issue that can only be solved by putting the object into a 3D modelling program and finding the new texture. This allows the replacement of the texture, and also gives the option of making a secondary version (you could have the black, AND the red one)...
 
To test if a object's texture is placed correctly, put it in the model editor and click the "cog wheels"/configuration button and check if it is changed. It most likely will show the original here, but the newly placed in the main window. =\ Dumb extra steps must be taken.
			 
				
(This post was last modified: 01-16-2012, 08:30 PM by Statyk.)
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	| 01-16-2012, 08:29 PM |  |  
	
		| Your Computer   SCAN ME!
 
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			| RE: [Model Request] Flower 
 
				 (01-16-2012, 08:29 PM)Statyk Wrote:  This is an issue that can only be solved by putting the object into a 3D modelling program and finding the new texture. 
Unless you take the "easier route" and open the .dae file in a text editor and change the name of the .dds file referenced.
			 
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	| 01-16-2012, 08:36 PM |  |  
	
		| Statyk   Schrödinger's Mod
 
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			| RE: [Model Request] Flower 
 
				 (01-16-2012, 08:36 PM)Your Computer Wrote:  Unless you take the "easier route" and open the .dae file in a text editor and change the name of the .dds file referenced. >> Last time I did that, I got crazy black letters... Basically nothing readable. 
 
But I just checked and you're right, I have no idea what happened last time. Disregard what I said!
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	| 01-16-2012, 08:38 PM |  |  
	
		| Juby   Senior Member
 
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			| RE: [Model Request] Flower 
 
				 (01-16-2012, 08:01 PM)JenniferOrange Wrote:   (01-16-2012, 05:53 AM)Juby Wrote:  Wow, I just so happen to have a flower item complete with a good icon in the inventory for my personal use...That would actually be fantastic. : DHowever it is black, so I can re-color it if you want, whenever I get to it :/
 Okay got it to work finally. Here you go - 
http://www.mediafire.com/?zx09w0c63wyl69e 
Although I couldn't get the custom bulb texture of mine to be on there, it still looks good without it. 
(Just extract to the entites folder, then in the editor it will be under the "category" Juby)
 
And this should go into your language file under the "Inventory" category.
         <Entry Name="ItemName_JubyRose">Rose</Entry><Entry Name="ItemDesc_JubyRose">A nice looking rose</Entry>
 
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	| 01-16-2012, 11:38 PM |  |  
	
		| JenniferOrange   Senior Member
 
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			| RE: [Model Request] Flower 
 
				The flower looks so pretty Juby! Thank you thank you! : D I'll remember your username for credits~
			 
 Ba-da bing, ba-da boom.
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	| 01-18-2012, 11:39 PM |  |  
	
		| csamuel   Junior Member
 
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			| RE: [Model Request] Flower 
 
				 (01-16-2012, 08:01 PM)JenniferOrange Wrote:   (01-16-2012, 05:53 AM)Juby Wrote:  Wow, I just so happen to have a flower item complete with a good icon in the inventory for my personal use...That would actually be fantastic. : DHowever it is black, so I can re-color it if you want, whenever I get to it :/
 Is there a possibility that you could do this for me as well or at least maybe let me know how to do it myself, please?    I would like to get a fire red flower uk  with a sprinkle of yellow and blue. Is that possible?
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	| 02-20-2012, 10:11 AM |  |  
	
		| Kman   Posting Freak
 
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			| RE: [Model Request] Flower 
 
				 (02-20-2012, 10:11 AM)csamuel Wrote:   (01-16-2012, 08:01 PM)JenniferOrange Wrote:  Is there a possibility that you could do this for me as well or at least maybe let me know how to do it myself, please? (01-16-2012, 05:53 AM)Juby Wrote:  Wow, I just so happen to have a flower item complete with a good icon in the inventory for my personal use...That would actually be fantastic. : DHowever it is black, so I can re-color it if you want, whenever I get to it :/
  I would like to get a fire red flower uk with a sprinkle of yellow and blue. Is that possible? Well you COULD retexture it, but that might be kinda hard. 
			 
 Posting Freak
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	| 02-20-2012, 10:32 AM |  |  |