(01-16-2012, 09:26 PM)oscar1007 Wrote: Hi!
Maybe this sounds easy to you but well this is my first custom story.
So i have a level door which go to nothing. If i try to open it i will get an error.
Is there a way to make the credits when "opening" that door?
Thanks!
Make the player unable to touch/use the door using:
SetEntityInteractionDisabled("LEVELDOORNAME", true);
Then place a script area around the door. Go into the entity tab of the area on the right and make a callback function for "PlayerInteractCallback" to end the game.