oscar1007 
 
 
		
			Member 
			
			
			
 
			
	Posts: 64 
	Threads: 24 
	Joined: Oct 2011
	
 Reputation: 
0
		
	 | 
	
		
			
Remove hint in beginning! 
			 
			
				So i just started to make another custom story. 
When you begin you are given a lantern and it instantly shows a hint which says something like : "You have picked up a lantern...". 
 
I was wondering if i could remove/block that hint somehow.  
 
Anyone knows how? 
 
Thanks!
			 
			
			
 
			
		 |  
	 
 | 
	| 01-22-2012, 05:17 PM  | 
	
		
	 | 
	
		
		palistov 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,208 
	Threads: 67 
	Joined: Mar 2011
	
 Reputation: 
57
		
	 | 
	
		
			
RE: Remove hint in beginning! 
			 
			
				Go to redist/config/ and open up base_english.lang in your text editor. Do a search for 'CATEGORY Name="Hints"' (without the outermost quotation marks). There you'll find a full list of the hints and their names. Any hints you want to hide, just use BlockHint("<hint name here>"); in OnStart() 
 
When you use its entry name, that hint will be blocked for that map.
			 
			
			
 
			
		 |  
	 
 | 
	| 01-22-2012, 06:03 PM  | 
	
		
	 | 
	
		
		SilentStriker 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 950 
	Threads: 26 
	Joined: Jul 2011
	
 Reputation: 
43
		
	 | 
	
		
			
RE: Remove hint in beginning! 
			 
			
				void RemoveHint (string& asName); 
void BlockHint (string& asName); 
void UnBlockHint (string& asName); 
 
Removes\Blocks\Unblocks a hint.  
			 
			
			
 
			
				
(This post was last modified: 01-22-2012, 06:04 PM by SilentStriker.)
 
				
			 
		 |  
	 
 | 
	| 01-22-2012, 06:04 PM  | 
	
		
	 | 
	
		
		Your Computer 
 
 
		
			SCAN ME! 
			
			
			
 
			
	Posts: 3,456 
	Threads: 32 
	Joined: Jul 2011
	
 Reputation: 
235
		
	 | 
	
		
			
RE: Remove hint in beginning! 
			 
			
			
			
 
			
		 |  
	 
 | 
	| 01-22-2012, 07:19 PM  | 
	
		
	 |