Having trouble trying to figure out how to do rag doll effects / swinging lanterns. Does some of that have to be done in Blender first then imported into the Model Editor? Been looking at a couple of tutorials... specifically this one
http://wiki.frictionalgames.com/hpl2/tut...tutorial_2 but I'm just getting confused...
So I went looking at Vanilla models, and I see the Joints, but I don't understand how to make the bone structure in the Model Editor. Like the worn Hay Mattress and Grunt's disembodied parts.
So I tried going to something simpler like a hanging lantern, but I'm stuck at the part to how do you get multiple models in the editor? I can grab like 4 different parts off the Entities > Lamp > Hanging_Lantern > Hanging_Lantern_Ceiling.ent
So I'm assuming they somehow imported 4 seperate bodies and just fit them together?