oscar1007
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Remove hint in beginning!
So i just started to make another custom story.
When you begin you are given a lantern and it instantly shows a hint which says something like : "You have picked up a lantern...".
I was wondering if i could remove/block that hint somehow.
Anyone knows how?
Thanks!
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01-22-2012, 05:17 PM |
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palistov
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RE: Remove hint in beginning!
Go to redist/config/ and open up base_english.lang in your text editor. Do a search for 'CATEGORY Name="Hints"' (without the outermost quotation marks). There you'll find a full list of the hints and their names. Any hints you want to hide, just use BlockHint("<hint name here>"); in OnStart()
When you use its entry name, that hint will be blocked for that map.
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01-22-2012, 06:03 PM |
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SilentStriker
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RE: Remove hint in beginning!
void RemoveHint (string& asName);
void BlockHint (string& asName);
void UnBlockHint (string& asName);
Removes\Blocks\Unblocks a hint.
(This post was last modified: 01-22-2012, 06:04 PM by SilentStriker.)
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01-22-2012, 06:04 PM |
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Your Computer
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RE: Remove hint in beginning!
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01-22-2012, 07:19 PM |
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