| HollowRiku13   Member
 
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			| Plane Movement 
 
				Hello everyone, I have a question, I am creating a map in which you get locked and water starts flowing through the room, but I don't know how to make the plane go up, not if you understand, I try to "SetEntityActive" but I can't do it. I would appreciate anyone who can help me.
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	| 01-27-2012, 01:22 AM |  | 
	
		| Statyk   Schrödinger's Mod
 
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	| 01-27-2012, 01:45 AM |  | 
	
		| HollowRiku13   Member
 
 Posts: 93
 Threads: 15
 Joined: Dec 2011
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			| RE: Plane Movement 
 
				 (01-27-2012, 01:45 AM)Statyk Wrote:  I made flooding/draining water for occasions like this. Tutorial is included if you need it
 http://www.frictionalgames.com/forum/thread-11294.html
 Thank you very much!, I'll take the time to see the video of 42 minutes with my "super-fast internet" (note thesarcasm in this sentence    )
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	| 01-27-2012, 01:48 AM |  | 
	
		| Statyk   Schrödinger's Mod
 
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			| RE: Plane Movement 
 
				if you're familiar with script, It's basically a collide callback (it can be any callback function) that runs "CreateParticleSystemAtEntity", then timers to activate water areas that follow the plane.
 The flooding/draining water is a particle system.
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	| 01-27-2012, 01:50 AM |  |