Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Level Editor Help Plane Movement
HollowRiku13 Offline
Member

Posts: 93
Threads: 15
Joined: Dec 2011
Reputation: 2
#1
Plane Movement

Hello everyone, I have a question, I am creating a map in which you get locked and water starts flowing through the room, but I don't know how to make the plane go up, not if you understand, I try to "SetEntityActive" but I can't do it. I would appreciate anyone who can help me.
01-27-2012, 01:22 AM
Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#2
RE: Plane Movement

I made flooding/draining water for occasions like this. Tutorial is included if you need it

http://www.frictionalgames.com/forum/thread-11294.html
(This post was last modified: 01-27-2012, 01:45 AM by Statyk.)
01-27-2012, 01:45 AM
Find
HollowRiku13 Offline
Member

Posts: 93
Threads: 15
Joined: Dec 2011
Reputation: 2
#3
RE: Plane Movement

(01-27-2012, 01:45 AM)Statyk Wrote: I made flooding/draining water for occasions like this. Tutorial is included if you need it

http://www.frictionalgames.com/forum/thread-11294.html
Thank you very much!, I'll take the time to see the video of 42 minutes with my "super-fast internet" (note thesarcasm in this sentence Big Grin )
01-27-2012, 01:48 AM
Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#4
RE: Plane Movement

if you're familiar with script, It's basically a collide callback (it can be any callback function) that runs "CreateParticleSystemAtEntity", then timers to activate water areas that follow the plane.

The flooding/draining water is a particle system.
01-27-2012, 01:50 AM
Find




Users browsing this thread: 2 Guest(s)