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RockBand's TC Help Thread :P
RawkBandMan Offline
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#41
RE: RockBand's TC Help Thread :P

Bumper Cars!

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
01-18-2012, 04:05 AM
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Statyk Offline
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#42
RE: RockBand's TC Help Thread :P

(01-16-2012, 02:40 AM)XxRoCkBaNdMaNxX Wrote: Thanks Your Computer what you said fixed it, but I still have the crashing instantly problem..
The error message doesn't come up from, what I've learned, having a crash while the game is running. For example, you played a map, and tried to load another, therefore it crashes without warning. You could either check the hpl.log, or change the game's settings so the map that loads in the level door, is the first level to run when you pick "Start New Game"... An error message should show then. Post what it says here.
01-18-2012, 04:10 AM
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RawkBandMan Offline
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#43
RE: RockBand's TC Help Thread :P

(01-18-2012, 04:10 AM)Statyk Wrote:
(01-16-2012, 02:40 AM)XxRoCkBaNdMaNxX Wrote: Thanks Your Computer what you said fixed it, but I still have the crashing instantly problem..
The error message doesn't come up from, what I've learned, having a crash while the game is running. For example, you played a map, and tried to load another, therefore it crashes without warning. You could either check the hpl.log, or change the game's settings so the map that loads in the level door, is the first level to run when you pick "Start New Game"... An error message should show then. Post what it says here.
This is all I could really find :/

ExecuteString (1, 1) : ERR  : No matching signatures to 'Archives(string@&)'
ExecuteString (1, 1) : ERR  : No matching signatures to 'Archives(string@&)'
ExecuteString (1, 1) : ERR  : No matching signatures to 'Archives(string@&)'
ExecuteString (1, 1) : ERR  : No matching signatures to 'Archives(string@&)'
ExecuteString (1, 1) : ERR  : No matching signatures to 'Archives(string@&)'
ExecuteString (1, 1) : ERR  : No matching signatures to 'Archives(string@&)'
ExecuteString (1, 1) : ERR  : No matching signatures to 'OnLeave()'



I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
01-19-2012, 11:51 PM
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RawkBandMan Offline
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#44
RE: RockBand's TC Help Thread :P

Still stumped here guys ;_;

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
01-23-2012, 03:24 PM
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Your Computer Offline
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#45
RE: RockBand's TC Help Thread :P

Post the script which gives you the issue.

Tutorials: From Noob to Pro
01-23-2012, 03:43 PM
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RawkBandMan Offline
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#46
RE: RockBand's TC Help Thread :P

I don't get any FATAL ERRORS or anything, but I do crash while going into the one map, so I'll just post the hps here

PHP Code: (Select All)
void OnStart()
{
SetEntityPlayerInteractCallback("note_paper_01""Messages"true);
SetEntityPlayerInteractCallback("""Locked"true);
AddEntityCollideCallback("Player""script_area_2""PlayMessage"true1);
AddEntityCollideCallback("servant_brute_1""script_area_1""Fade"true1);
}

void MessagePlay(string &in asEntitystring &in type)
{
SetMessage("Messages""C"5.0f);
}

void Messages(string &in asEntitystring &in type)
{
SetMessage("Messages""D"7.0f);
AddTimer("2ndMessage"7.0f"2Messages");
}

void 2Messages(string &in asTimer)
{
SetMessage("Messages""E"7.0f);
PlaySoundAtEntity("react_scare6""react_scare.snt""Player"3.0ffalse);
SetEntityActive("servant_brute_1"true);
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_1"0.5f"");
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_2"0.5f"");
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_3"0.5f"");
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_4"5.0f"");
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_5"0.5f"");
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_6"0.5f"");
}

void PlayMessage(string &in asParentstring &in asChildint alState
{
SetMessage("Messages""F"5.0f);
PlaySoundAtEntity("react_scare5""react_scare.snt""Player"3.0ffalse);
}

void Fade(string &in asParentstring &in asChildint alState)
{
FadeEnemyToSmoke("servant_brute_1"false);


I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
01-23-2012, 11:04 PM
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#47
RE: RockBand's TC Help Thread :P

I don't think function names can start with a number.

Tutorials: From Noob to Pro
01-23-2012, 11:08 PM
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RawkBandMan Offline
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#48
RE: RockBand's TC Help Thread :P

(01-23-2012, 11:08 PM)Your Computer Wrote: I don't think function names can start with a number.
Ah, thank you very much!

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
01-24-2012, 01:27 AM
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