(04-20-2012, 10:58 PM)palistov Wrote: The entity type "Item" has subtypes: Puzzle, PotionHealth, PotionOil, Key and a few others I can't think of off the top of my head. Basically designates what the item does. Not sure why this is required, but it can't hurt to put the appropriate subtype.
Thank you. That was hard to figure out. However, these are the correct subtypes of Item (that you can find by opening the model editor, selecting "User Defined Variables" in the menu, and setting the "Type" to "Item"):
Puzzle (Probably most items, including keys.)
Coins
Note
Diary
Lantern
Health
Sanity
LampOil
Tinderbox
HandObject
This correct list will be the first on the internet, judging by the search results.