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[RELEASE][FIXED]Deterioration - Total Conversion
triadtimes Offline
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RE: [RELEASE]Deterioration - Total Conversion

IT WORKS! HALLELUJAH! PRAISE STREETBOAT!

But seriously, nice job now that it works and all. As expected the mapping was nicely done and the story was put together nicely too. Thanks for this, well done.

02-18-2012, 12:42 AM
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darkely Offline
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RE: [RELEASE]Deterioration - Total Conversion

It works but I am having trouble finding what I need to move on Tongue.

02-18-2012, 12:54 AM
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Streetboat Offline
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RE: [RELEASE]Deterioration - Total Conversion

Where ya stuck?

[Image: signature-2.png]
02-18-2012, 01:45 AM
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Statyk Offline
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RE: [RELEASE]Deterioration - Total Conversion

Lighthouse worked like a charm.

Quite possibly the number one campaign on my list!
__________________

One problem though::
Spoiler below!

When I met the grunt at the top of the lighthouse, I walked in front of him and fell off the ledge. Enemy hunt music played and I could walk around the whole balcony, could not get up, and missed whatever sequence had happened... =[ I assume he jumped off though.

(This post was last modified: 02-18-2012, 02:02 AM by Statyk.)
02-18-2012, 02:00 AM
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darkely Offline
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RE: [RELEASE]Deterioration - Total Conversion

(02-18-2012, 01:45 AM)Streetboat Wrote: Where ya stuck?
lol the first part I already have gotten out of the attic into the barn now I am trying to find a way to get out Tongue


02-18-2012, 02:16 AM
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Streetboat Offline
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RE: [RELEASE]Deterioration - Total Conversion

Spoiler below!
The door that remains locked is 'old and weak'. Emphasis on that last part.

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02-18-2012, 03:05 AM
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darkely Offline
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RE: [RELEASE]Deterioration - Total Conversion

I know so...

(highlight to read Big Grin)
**I tried throwing objects at it but nothing worked Sad**

02-18-2012, 03:26 AM
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Streetboat Offline
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RE: [RELEASE]Deterioration - Total Conversion

(02-18-2012, 03:26 AM)darkely Wrote: I know so...

(highlight to read Big Grin)
**I tried throwing objects at it but nothing worked Sad**
Spoiler below!
...Really? All the boxes in that area are scripted to work on that door. Every single thing you can throw at that door, should have an effect. Are you hitting it center mass?

[Image: signature-2.png]
02-18-2012, 03:37 AM
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darkely Offline
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RE: [RELEASE]Deterioration - Total Conversion

^Ya I am :/ but no luck...

I made a quick video: http://www.mediafire.com/?6tqerxvgwh1g62w (it is about 3mb)

for any one worried about the video being a download rather than on youtube I figured 3mb is tiny so why not Big Grin.

(This post was last modified: 02-18-2012, 04:27 AM by darkely.)
02-18-2012, 03:49 AM
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Streetboat Offline
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RE: [RELEASE]Deterioration - Total Conversion

All I can say, man, is re-download the package and reinstall it. No one else seems to have found that problem, so I don't know what else to tell you. That's very, very strange, though. There's no reason for that script to not work- I haven't touched it at all.

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02-18-2012, 08:29 AM
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