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Amnesia: A Machine For Pigs Discussion Topic Part 1
Froge Offline
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RE: Amnesia: A Machine For Pigs Discussion

I don't think FG is the type of company to make shooters.

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09-06-2012, 12:14 AM
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Ghieri Offline
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RE: Amnesia: A Machine For Pigs Discussion

Not a shooter horror, certainly. Though I dunno. If they decided to work on one I'd at least give it a shot.

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09-06-2012, 02:44 AM
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Hardarm Offline
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RE: Amnesia: A Machine For Pigs Discussion

Will there be randomness? Like you feel safe but sometimes when you are safe when all main monsters are spawned the 1/30 of the times there is an extra scare that you don't expect in a place you feel safe Smile

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09-07-2012, 01:11 PM
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Mehis Offline
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RE: Amnesia: A Machine For Pigs Discussion

(09-07-2012, 01:11 PM)Hardarm Wrote: Will there be randomness? Like you feel safe but sometimes when you are safe when all main monsters are spawned the 1/30 of the times there is an extra scare that you don't expect in a place you feel safe Smile
Sorry but this just made me really mad. Please don't suggest stupid stuff.
09-07-2012, 01:15 PM
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Hardarm Offline
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RE: Amnesia: A Machine For Pigs Discussion

(09-07-2012, 01:15 PM)Mehis Wrote:
(09-07-2012, 01:11 PM)Hardarm Wrote: Will there be randomness? Like you feel safe but sometimes when you are safe when all main monsters are spawned the 1/30 of the times there is an extra scare that you don't expect in a place you feel safe Smile
Sorry but this just made me really mad. Please don't suggest stupid stuff.
Please do not say your opinion if you didn't understand the concept, this will actually make everything less monotone. Why do people talk without "thinking" ? oh wait...

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09-07-2012, 01:18 PM
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Mehis Offline
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RE: Amnesia: A Machine For Pigs Discussion

So basically the developers should make an extra thing that is highly unlikely to happen?
I'm done. Let's move to another topic shall we!
09-07-2012, 02:01 PM
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Hardarm Offline
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RE: Amnesia: A Machine For Pigs Discussion

(09-07-2012, 02:01 PM)Mehis Wrote: So basically the developers should make an extra thing that is highly unlikely to happen?
I'm done. Let's move to another topic shall we!
close-minded much?
Do you know in Amnesia that when you end spawning all the monsters in a place it seems like you're safe and done? So you will be basically get bored finding a thing. They could trigger a concept of randomness which maybe sometimes could trigger a random scare, or a monster that is seen walking but not directly scripted as a ready collide area, maybe everytimes you collide it there is 1/50 of the chance that a monster would spawn. Who knows, if you go around you would cross that area many times and maybe the monster will spawn just behind you and if you're lucky to turn you get scared as fuck and start to take the game more serious.

It's just an idea of it but think, it WILL break the monotony, imo. Wink
If you don't still understand and behave like a whiny brat to me well whatever, some people would understand, I even made a thread for that but got lost..

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09-07-2012, 02:20 PM
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Oink Offline
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RE: Amnesia: A Machine For Pigs Discussion

(09-07-2012, 01:57 PM)siggy2xc Wrote:
Quote:Played #amachineforpigs last night & it really is looking extraordinary. Got that tingle you get when you realise something's very special.
https://twitter.com/jessicacurry2
Sounds like it's finished then - how about a Halloween 2012 release after all? Wink Wink

(and yes, I realise that the next few months will be spent refining it). Smile
(This post was last modified: 09-08-2012, 04:00 PM by Oink.)
09-07-2012, 02:41 PM
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BrooksyFC Offline
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RE: Amnesia: A Machine For Pigs Discussion

Just been posted, haven't given it a read yet, could be used in HPL3 or maybe AMFP
http://frictionalgames.blogspot.co.uk/20...tning.html

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09-07-2012, 03:38 PM
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Oink Offline
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RE: Amnesia: A Machine For Pigs Discussion

Nice, thanks.
09-07-2012, 04:29 PM
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