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		| The Rock Worm   Senior Member
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				 (01-15-2013, 01:28 AM)LeZombificateur Wrote:  ![[Image: AAMFP-header-610x240.jpg]](http://media.pcgamer.com/files/2012/10/AAMFP-header-610x240.jpg)  
 Did you notice the guns in the back? WE ARE SAFE : D !!!
 
That's what I thought at first... that or the guns only serve to help with puzzles rather than the monsters as they would be very powerful. Unfortunately the Frictional Games people stated that they are display only thus not usable. Probably a good thing too, wouldn't want the monsters using it against us! Then we would be stuffed and mounted!
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	| 01-18-2013, 04:54 AM |  |  
	
		| cantremember   Senior Member
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				I think guns on display are rarely ever loaded anyway IRL. BTW where is that screenshot from? I haven't seen it before.
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	| 01-18-2013, 12:15 PM |  |  
	
		| DanielStanley   Junior Member
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				 (01-18-2013, 12:15 PM)cantremember Wrote:  I think guns on display are rarely ever loaded anyway IRL. BTW where is that screenshot from? I haven't seen it before. 
You can see it here: http://aamfp.com/ |  |  
	| 01-18-2013, 12:20 PM |  |  
	
		| Spaceman   Member
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura.
			 
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	| 01-18-2013, 01:07 PM |  |  
	
		| maarten12100   Senior Member
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				 (01-18-2013, 01:07 PM)Spaceman Wrote:  I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura. 
Penumbra series proves you wrong it was in a cave bunker and lab enviroment 20th and 21th century.
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	| 01-18-2013, 02:46 PM |  |  
	
		| AmbrozZomburg   Junior Member
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				 (01-18-2013, 01:07 PM)Spaceman Wrote:  I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura. 
I'm sure they will give us a good scary game! But, I think it will be a more stressing game than a ''creepy/scary'' game. In an other way, I'm so curious about the pigs!!! Are they realy going to be scary??? I hope for something realy disturbing!!!
			 
				
(This post was last modified: 01-18-2013, 06:11 PM by AmbrozZomburg.)
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	| 01-18-2013, 02:46 PM |  |  
	
		| Deep One   Posting Freak
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				 (01-18-2013, 01:07 PM)Spaceman Wrote:  I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura. 
I really like the new environment. Warehouse/factory/sewer areas that we have seen in halloween teaser look very scary. And there's still good ol' mansion areas!
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	| 01-18-2013, 03:33 PM |  |  
	
		| Spaceman   Member
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				 (01-18-2013, 02:46 PM)maarten12100 Wrote:   (01-18-2013, 01:07 PM)Spaceman Wrote:  I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura. Penumbra series proves you wrong it was in a cave bunker and lab enviroment 20th and 21th century.
 
Oh thats true. Point taken, and retracted.
			 
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	| 01-18-2013, 07:43 PM |  |  
	
		| The Rock Worm   Senior Member
 
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			| RE: Amnesia: A Machine For Pigs Discussion 
 
				 (01-18-2013, 02:46 PM)LeZombificateur Wrote:   (01-18-2013, 01:07 PM)Spaceman Wrote:  I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura. I'm sure they will give us a good scary game! But, I think it will be a more stressing game than a ''creepy/scary'' game. In an other way, I'm so curious about the pigs!!! Are they realy going to be scary??? I hope for something realy disturbing!!!
 
I'm sure the pig monster hinted in the trailer will be scary, but we are forgetting one thing. With all of our focus on the pig monster, we are neglecting what other horrors lurk around. For all we know, the pig would be scarier than any other FG monster... but isn't the #1 tough/terrifying monster!
 
As for story style, I hope it's like Penumbra. Had great story, puzzles, and scares.
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	| 01-18-2013, 09:17 PM |  |  
	
		| GraphicsKid   Senior Member
 
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			| So... what's going on with AAMFP? 
 
				Haven't heard anything in ages... starting to get anxious.
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	| 01-19-2013, 01:59 AM |  |  |