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HELP - SCRIPTING D:
stinset2 Offline
Junior Member

Posts: 14
Threads: 4
Joined: Dec 2011
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#1
HELP - SCRIPTING D:

I need some help with this. When I try to start the game I get "Unexpected end of file" error. this is the whole script:
////////////////////////////
// Run first time starting map
void OnStart()
{
SetEntityPlayerInteractCallback("BreakDoor", "BreakTheDoor", true);
AddEntityCollideCallback("Player", "sawscare", saw", true, 1);
}
void BreakTheDoor(string &in asEntity)
{
SetPropHealth("BreakDoor", 0);
GiveSanityDamage(10, true);
}
void saw(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("man", true);
PlaySoundAtEntity("man", "24_burn3.snt", "Player", 0, false);
GiveSanityDamage(5.0f, true);
AddTimer("", 0.8f, "Timer_1");
StartPlayerLookAt("man", 10, 50, "");
AddTimer("", 2, "TimerStopPlayerLook2");
}

void TimerStopPlayerLook2(string &in asTimer)
{
StopPlayerLookAt();
}
void Timer_1(string &in asTimer)
{
SetEntityActive("man", false);
GiveSanityDamage(5.0f, true);
}

////////////////////////////
// Run when entering map
void OnEnter()
{

}

////////////////////////////
// Run when leaving map
void OnLeave()
{

}
Please help D:

(This post was last modified: 02-20-2012, 03:14 PM by stinset2.)
02-20-2012, 03:13 PM
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Your Computer Offline
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Posts: 3,456
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Joined: Jul 2011
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#2
RE: HELP - SCRIPTING D:

AddEntityCollideCallback in OnStart has an incomplete string.

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02-20-2012, 03:31 PM
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GoranGaming Offline
Member

Posts: 183
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Joined: Feb 2012
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#3
RE: HELP - SCRIPTING D:

The problem is:

AddEntityCollideCallback("Player", "sawscare", saw", true, 1);

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02-20-2012, 04:01 PM
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stinset2 Offline
Junior Member

Posts: 14
Threads: 4
Joined: Dec 2011
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#4
RE: HELP - SCRIPTING D:

Thanks guys, it works Big Grin
02-20-2012, 04:20 PM
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