| jessehmusic   Senior Member
 
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			| Text On Level Door on Loading Screen 
 
				Hello all amnesia fans! i'v been looking around to learn about the Text on loading screen but it dosnt work :Sany tip and send the Lang. for the script please //JHM
 
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	| 03-09-2012, 08:04 PM |  | 
	
		| flamez3   Posting Freak
 
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			| RE: Text On Level Door on Loading Screen 
 
				Simply go to a custom story that does have that. And examine how they did it, thats how i did it.
			 
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	| 03-10-2012, 01:21 AM |  | 
	
		| Your Computer   SCAN ME!
 
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			| RE: Text On Level Door on Loading Screen 
 
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	| 03-10-2012, 01:46 AM |  | 
	
		| jessehmusic   Senior Member
 
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	| 03-10-2012, 04:09 PM |  | 
	
		| Stepper321   Senior Member
 
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			| RE: Text On Level Door on Loading Screen 
 
				CTRL + F
			 
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	| 03-10-2012, 04:42 PM |  | 
	
		| JMFStorm   Member
 
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			| RE: Text On Level Door on Loading Screen 
 
				Make a "PlayerInteractCallback" with a name "LoadingScreenText" to the level_door's entity properties tab found on the right side of the level editor.Then open your maps .hps text file and type the following:
 
 void LoadingScreenText (string &in asEntity)
 {
 SetupLoadScreen("LoadingScreen", "TextOne", 1, "MyImage.jpg");
 }
 
 Then open your extra_english.lang text file and then put the following.
 
 <CATEGORY NameLoadingScreen">
 <Entry Name="TextOne">Now this text works in my loading screen thanks to JMFStorm.</Entry>
 </CATEGORY>
 
 If you want a picture to appear on the screen aswell have it named as "MyImage.jpg" and put it in your custom story's folder. I recommend the image size of 700x392.
 
 
 
 
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	| 03-10-2012, 05:21 PM |  |