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[Canceled]Legend of Herobrine
Macgyverthehero Offline
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#51
RE: (Total Conversion) Legend of Herobrine (Needs Voice Actors)

Hmm... a total conversion based off Minecraft's Herobrine Creepypasta?

This might have been suggested already, but I want to share an idea.

You should make the environment look like it was built in Minecraft. Since this total conversion is based of a fictional character from Minecraft.

[Image: Keo88b.gif]
09-01-2012, 09:46 PM
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A.I. Offline
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#52
RE: (Total Conversion) Legend of Herobrine (Needs Voice Actors)

Updated the post.

[Image: 1YV6ehh]
Formerly Vaelwing22
10-10-2012, 04:00 AM
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Solipsist Offline
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#53
RE: (Total Conversion) Legend of Herobrine (Needs Voice Actors)

Just going to put my soundcloud heya..

(This post was last modified: 10-10-2012, 08:55 AM by Solipsist.)
10-10-2012, 08:55 AM
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A.I. Offline
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#54
RE: (Total Conversion) Legend of Herobrine

Well I got a new graphics card, so this will speed up the process of making the levels, traded in the horrible Quadro 1500 FX for a GTX Geforce 650, so anyways, wish me luck.

[Image: 1YV6ehh]
Formerly Vaelwing22
(This post was last modified: 12-25-2012, 05:22 PM by A.I..)
12-25-2012, 04:31 PM
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str4wberrypanic Offline
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#55
RE: (Total Conversion) Legend of Herobrine

This seems great, keep updating the thread pls

12-25-2012, 05:07 PM
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A.I. Offline
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#56
RE: (Total Conversion) Legend of Herobrine (Streaming Progress)

Thanks for the support, it is favored by me, and also, want to watch me stream? http://www.twitch.tv/vaelwing22 I am going to be making the world in Minecraft or making the day and night code

[Image: 1YV6ehh]
Formerly Vaelwing22
12-25-2012, 05:23 PM
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CranstonofBoston Offline
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#57
RE: (Total Conversion) Legend of Herobrine (Streaming Progress)

What the F%%% is going on? No way! Is this a real game?!

Let the dead eat the dead.
02-08-2013, 05:15 AM
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A.I. Offline
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#58
RE: (Total Conversion) Legend of Herobrine (Streaming Progress)

Well again, the minecraft world idea was thrown away because the model was too big so, it will have to be done with regular amnesia items and a lot of imagination.

[Image: 1YV6ehh]
Formerly Vaelwing22
03-14-2013, 07:47 PM
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OriginalUsername Offline
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#59
RE: Legend of Herobrine

(03-14-2013, 07:47 PM)Vaelwing22 Wrote: Well again, the minecraft world idea was thrown away because the model was too big so, it will have to be done with regular amnesia items and a lot of imagination.

There are a few things you can do to keep the size of the .map file down.
1. Just create a bunch of smaller .map files rather than 1 large file.
2. Keep the models low ploy. You don't need to place every single block. You could create like a 5x5 thing of blocks. And since it's minecraft and everything is blocky, keeping the models low poly should be really easy.

If you need help with the models, just ask! I'm always willing to help!
(This post was last modified: 05-08-2013, 11:48 AM by OriginalUsername.)
05-08-2013, 11:44 AM
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PutraenusAlivius Offline
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#60
RE: Legend of Herobrine

(05-08-2013, 11:44 AM)Smoke Wrote: ploy
(05-08-2013, 11:44 AM)Smoke Wrote: ploy
(05-08-2013, 11:44 AM)Smoke Wrote: ploy
(05-08-2013, 11:44 AM)Smoke Wrote: ploy
(05-08-2013, 11:44 AM)Smoke Wrote: ploy

Wat da fuq is a ploy?

"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 05-08-2013, 03:37 PM by PutraenusAlivius.)
05-08-2013, 03:35 PM
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