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Black Plague Crashes After Intro Movie
Tangent Offline
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Joined: Mar 2012
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#1
Solved: 8 Years, 8 Months ago Black Plague Crashes After Intro Movie

Awhile back, I purchased all three Penumbra games on Steam and recently started playing them. Today, I completed Overture and attempted to start Black Plague on the same day. I had absolutely zero issues with Overture.

When I attempt to start a new game, the entire intro movie plays until I hear what sounds like a door closing at the very end. This is where my game crashes.

After reading this thread with plutomaniac (http://www.frictionalgames.com/forum/thread-11213.html), here is some more information:

1) I am running a desktop version of Windows 7 64-bit with a GeForce 460 GTX video card. I also have the latest drivers for my card, which are 296.10, and am trying to run the game on 1680x1050 resolution.

2) I'm running the game on Steam, and so it should be updated to the latest version, though I don't know how to check to make sure that this is the case. I attempted to "verify integrity of game cache." When I did, it said that 1 file needed to be reacquired. I'm still having this issue.

3) Specifically, when the game crashes I get a BlackBox error message stating that "penumbra.exe caused an EXCEPTION_ACCESS_VIOLATION in module penumbra.exe at 0023:004D4EE4"

4) Here is the HPL file:


-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 1680 x 1050 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 32
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse Vertex
Diffuse Fragment
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 1680.000000 : 1050.000000
Creating programs
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Success!
Device name: Generic Software
Number of mono sources: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Initializing Penumbra: Black Plague
Version $Rev: 2595 $
Date $Date: 2008-05-03 15:09:49 +0200 (lö, 03 maj 2008) $
Checking Supported Profiles
Profile CG_PROFILE_VP20 is supported
Profile CG_PROFILE_FP20 is supported
Profile CG_PROFILE_VP30 is supported
Profile CG_PROFILE_FP30 is supported
Profile CG_PROFILE_VP40 is supported
Profile CG_PROFILE_FP40 is supported
Profile CG_PROFILE_ARBVP1 is supported
Profile CG_PROFILE_ARBFP1 is supported
Profile CG_PROFILE_GLSLV is supported
Profile CG_PROFILE_GLSLF is supported
Profile CG_PROFILE_GLSLC is supported
Trying to load vertex program!
Success!
All set up done, starting game!
--------------------------------------------------------

Game Running
--------------------------------------------------------
ERROR: World 'level00_01_boat_cabin.dae' doesn't exist
ERROR: Couldn't load map 'level00_01_boat_cabin.dae'


I found a fix.

As posted by SoullessDreamer on the Steam forums:

SoullessDreamer Wrote:You need to go into the file in \Documents\Penumbra\Black Plague and open the settings.cfg file and edit the second-to-last line (that begins with <Map) to the following:


<Map GlobalScript="global_script.hps" File="level01_cells.dae" StartPos="link01" />

I did this just now and it works - my game runs fine now.
(This post was last modified: 03-25-2012, 07:15 PM by Tangent.)
03-25-2012, 07:00 PM
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