jessehmusic
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AddCombineCallback
Hey im trying to make some chimicals or how it spells but dont know how to combine the items :S ? want an empty and then and glad ,when you combine those the will be and green chimcal any clue?
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04-11-2012, 07:27 PM |
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Cranky Old Man
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RE: AddCombineCallback
(04-11-2012, 07:27 PM)jessehmusic Wrote: Hey im trying to make some chimicals or how it spells but dont know how to combine the items :S ? want an empty and then and glad ,when you combine those the will be and green chimcal any clue? Just clarifying: You want an empty glass bottle, to be able to combine with a poisonous gland, creating a glass bottle with green liquid in it?
You do the AddCombineCallback in the OnStart function, and in the function that you call with it, you remove both the empy glass bottle and the gland, and then give the player the green glass bottle. You can learn a lot by studying and copying from the original code.
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04-11-2012, 07:44 PM |
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jessehmusic
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RE: AddCombineCallback
(04-11-2012, 07:44 PM)Cranky Old Man Wrote: (04-11-2012, 07:27 PM)jessehmusic Wrote: Hey im trying to make some chimicals or how it spells but dont know how to combine the items :S ? want an empty and then and glad ,when you combine those the will be and green chimcal any clue? Just clarifying: You want an empty glass bottle, to be able to combine with a poisonous gland, creating a glass bottle with green liquid in it?
You do the AddCombineCallback in the OnStart function, and in the function that you call with it, you remove both the empy glass bottle and the gland, and then give the player the green glass bottle. You can learn a lot by studying and copying from the original code. as i said before i cant understand the orginal script :S that FG did they are so huge and wierd in my ayes
(04-11-2012, 07:44 PM)Cranky Old Man Wrote: (04-11-2012, 07:27 PM)jessehmusic Wrote: Hey im trying to make some chimicals or how it spells but dont know how to combine the items :S ? want an empty and then and glad ,when you combine those the will be and green chimcal any clue? Just clarifying: You want an empty glass bottle, to be able to combine with a poisonous gland, creating a glass bottle with green liquid in it?
You do the AddCombineCallback in the OnStart function, and in the function that you call with it, you remove both the empy glass bottle and the gland, and then give the player the green glass bottle. You can learn a lot by studying and copying from the original code. what is gonna be in the Func then ?
(This post was last modified: 04-11-2012, 07:50 PM by jessehmusic.)
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04-11-2012, 07:49 PM |
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Cranky Old Man
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RE: AddCombineCallback
(04-11-2012, 07:49 PM)jessehmusic Wrote: (04-11-2012, 07:44 PM)Cranky Old Man Wrote: (04-11-2012, 07:27 PM)jessehmusic Wrote: Hey im trying to make some chimicals or how it spells but dont know how to combine the items :S ? want an empty and then and glad ,when you combine those the will be and green chimcal any clue? Just clarifying: You want an empty glass bottle, to be able to combine with a poisonous gland, creating a glass bottle with green liquid in it?
You do the AddCombineCallback in the OnStart function, and in the function that you call with it, you remove both the empy glass bottle and the gland, and then give the player the green glass bottle. You can learn a lot by studying and copying from the original code. as i said before i cant understand the orginal script :S that FG did they are so huge and wierd in my ayes
what is gonna be in the Func then ? Here is an online tutorial on how to program scripts in Amnesia:
https://www.youtube.com/watch?v=hrkpC5N_...plpp_video
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04-11-2012, 07:59 PM |
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jessehmusic
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RE: AddCombineCallback
(04-11-2012, 07:59 PM)Cranky Old Man Wrote: (04-11-2012, 07:49 PM)jessehmusic Wrote: (04-11-2012, 07:44 PM)Cranky Old Man Wrote: (04-11-2012, 07:27 PM)jessehmusic Wrote: Hey im trying to make some chimicals or how it spells but dont know how to combine the items :S ? want an empty and then and glad ,when you combine those the will be and green chimcal any clue? Just clarifying: You want an empty glass bottle, to be able to combine with a poisonous gland, creating a glass bottle with green liquid in it?
You do the AddCombineCallback in the OnStart function, and in the function that you call with it, you remove both the empy glass bottle and the gland, and then give the player the green glass bottle. You can learn a lot by studying and copying from the original code. as i said before i cant understand the orginal script :S that FG did they are so huge and wierd in my ayes
what is gonna be in the Func then ? Here is an online tutorial on how to program scripts in Amnesia:
https://www.youtube.com/watch?v=hrkpC5N_...plpp_video Have seen alrdy ^_^
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04-11-2012, 09:01 PM |
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Cranky Old Man
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RE: AddCombineCallback
(04-11-2012, 09:01 PM)jessehmusic Wrote: (04-11-2012, 07:59 PM)Cranky Old Man Wrote: Here is an online tutorial on how to program scripts in Amnesia:
https://www.youtube.com/watch?v=hrkpC5N_...plpp_video Have seen alrdy ^_^ Well, then, the original code should make at least some sense. The map where you create a potion from the gland is located in "ch3\", and a simple combination script is done in the first part of the dungeons when you combine the hammer and the chipper to create the "hammer-chipper-item". Just take that script and insert the names of the items from the lab instead. I could write the script here, but then you wouldn't have learned anything, so you'll just ask "How do I combine a fish and a bowl?" a week from now. All the script functions are listed here with explanations:
http://wiki.frictionalgames.com/hpl2/amn..._functions
(This post was last modified: 04-11-2012, 09:14 PM by Cranky Old Man.)
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04-11-2012, 09:13 PM |
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