GetHimNotMe 
 
 
		
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How do you add music? 
			 
			
				I'm a newbie at this. Just started a few days ago actually. I want to add music to my custom story and I already saw the syntax for playmusic but i don't exactly know how to use it. If anyone can help me out I would appreciate it! Thanks!
			 
			
			
			
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	| 04-26-2012, 11:56 PM  | 
	
		
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		Strembitsky 
 
 
		
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RE: How do you add music? 
			 
			
				void PlayMusic(string& asMusicFile, bool abLoop, float afVolume, float afFadeTime, int alPrio, bool abResume); 
 
Plays music. 
 
asMusicFile - the music to play + extension .ogg 
abLoop - determines whether a music track should loop 
afVolume - volume of the music 
afFadeTime - time in seconds until music reaches full volume 
alPrio - priority of the music. Note that only the music with the highest priority can be heard! 0 - highest, 1 - lower, etc 
			 
			
			
 
The Nightmares  v1.0 - Dreadful Fires WIP  
			
				
(This post was last modified: 04-26-2012, 11:59 PM by Strembitsky.)
 
				
			 
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	| 04-26-2012, 11:59 PM  | 
	
		
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		GetHimNotMe 
 
 
		
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RE: How do you add music? 
			 
			
				so it would be: 
 
void PlayMusic("02_amb_srange.ogg", true, 5, 3, 0, true); ? 
 
			 
			
			
			
				
(This post was last modified: 04-27-2012, 12:21 AM by GetHimNotMe.)
 
				
			 
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	| 04-27-2012, 12:21 AM  | 
	
		
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		Mine Turtle 
 
 
		
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RE: How do you add music? 
			 
			
				you REALLY SHOULD concider even TRYING to search for this in the forum... this post has been made hundreds of times.. -_-
			 
			
			
 
			
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	| 04-27-2012, 02:24 PM  | 
	
		
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