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Climb edge
nemesis567 Offline
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#1
Climb edge

I want to know if this was removed for the fiinal amnesia version(It's present in the early videos from super_secret file):

<Player_Movement_ClimbLedge

    CheckUpdatesPerSecond = "30"
    
    ClimbLedgeCheckDistForward = "0.2"
    ClimbLedgeCheckDistFromTop = "0.2"
    ClimbLedgeCheckDistTopToEnd = "0.5"
    CheckMaxPushDist = "0.5"
    
    HeadMoveSpeed = "0.8"
    HeadMoveSlowdownDist = "0.1"
    GivePlayerControlDist = "0.1"
    MovePitchFactor = "4"
    MaxMovePitchSpeed = "5"
/>

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
04-29-2012, 09:04 PM
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SilentStriker Offline
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#2
RE: Climb edge

I think so, since the only way I know for the player to climb something without a lot of scripting is ladder areas.

04-30-2012, 04:43 PM
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nemesis567 Offline
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#3
RE: Climb edge

Won't tweaking these settings revive the thing?

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
04-30-2012, 05:28 PM
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SilentStriker Offline
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#4
RE: Climb edge

I'm unsure since it's not implemented inside the engine itself so I don't know. Maby Apjjm or YourComputer knows more about this Smile

04-30-2012, 05:38 PM
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Your Computer Offline
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#5
RE: Climb edge

You referring to the 08_08_very_early_test.avi video? If so, you can already do minor ledge climbing in Amnesia, there just hasn't been many proper environments to clearly see that. They probably used higher values for what is shown in the video.

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04-30-2012, 07:25 PM
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nemesis567 Offline
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Posts: 874
Threads: 65
Joined: May 2011
Reputation: 10
#6
RE: Climb edge

Ok, thanks a lot. It seems that tweaking these settings will do.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
04-30-2012, 07:37 PM
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