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Thomas, 2008-02-01, "HPL 2.0 - The beginning"
WindexGlow Offline
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#31
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

If possible; please make HPL scripts less sensitive. I accidentally added 1 extra letter to a hps file the other day; and it will completely stop working until you remove that 1 misplaced letter.

Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
02-16-2008, 08:28 PM
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Dark Offline
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#32
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

thats with all scripting/programing
sometimes there is even a difference between Print and print (case sensitive) and thats bullshit i think :p

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02-17-2008, 06:48 PM
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eliasfrost Offline
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#33
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

Yeah, i like Cpp and C 'cause they are not case sensetive. A little hard to learn though.

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02-18-2008, 08:11 AM
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Thomas Offline
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#34
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

nackidno Wrote:Yeah, i like Cpp and C 'cause they are not case sensetive. A little hard to learn though.
Actually C++ and C are case sensitive Wink Basic (some versions) is not though.
02-18-2008, 08:17 AM
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eliasfrost Offline
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#35
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

??? Strange, i can spell print like PrInT and it still works, maybe the compiler spellcheck what i write. =/

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02-18-2008, 08:19 AM
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Doffy90 Offline
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#36
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

If you decide to make another game will Frictional Game have a larger budget to spend?

PenumbrA

Pen = Pretty
Bra = Good

Norwegian version. :)
02-28-2008, 10:47 PM
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Thomas Offline
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#37
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

Doffy90 Wrote:If you decide to make another game will Frictional Game have a larger budget to spend?

One can always hope Wink
02-29-2008, 06:13 AM
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Yuhaney Offline
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#38
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

Thomas Wrote:And if all work out, then the mapeditor should be released with the game (what ever game that may be Wink)

Penumbra 2006 Tech Demo updated and full version!

02-29-2008, 08:56 AM
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johnlate Offline
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#39
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

Hey Thomas, It's now 2009 and I have checked out some of your work on hpl 2.0 on youtube and also been following your new game that you guys are putting together and i must say it looks fantastic! I'm just wondering, are you going to release the hpl2 too people that are interested in modding your games? (me and a buddy would like to mod your games) And when are you guys planning on release your new game? (i know you can't say that yet, but just what year please? Big Grin)
02-04-2009, 08:42 PM
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Thomas Offline
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#40
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"

The upcoming game will be more mod friendly but we have not decided the exact extent just yet. Our main focus is user created maps at the time.

As for release date, announcement should come soon Wink
02-05-2009, 09:51 AM
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