WindexGlow 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,108 
	Threads: 70 
	Joined: Mar 2007
	
 Reputation: 
-5
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				If possible; please make HPL scripts less sensitive.  I accidentally added 1 extra letter to a hps file the other day; and it will completely stop working until you remove that 1 misplaced letter.
			 
			
			
 
Please  -REP me. 
Honestly, please do.  I want to see how low I can go!! 
Ignore that error message too.  Just ignore it and keep going to give me -rep.  
			
		 |  
	 
 | 
 
	| 02-16-2008, 08:28 PM  | 
	
		
	 | 
 
 
	
		
		Dark 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 701 
	Threads: 20 
	Joined: Jul 2006
	
 Reputation: 
0
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				thats with all scripting/programing 
sometimes there is even a difference between Print and print (case sensitive) and thats bullshit i think :p
			 
			
			
 
			
		 |  
	 
 | 
 
	| 02-17-2008, 06:48 PM  | 
	
		
	 | 
 
 
	
		
		eliasfrost 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,769 
	Threads: 34 
	Joined: Mar 2007
	
 Reputation: 
39
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				Yeah, i like Cpp and C 'cause they are not case sensetive. A little hard to learn though.
			 
			
			
 
			
		 |  
	 
 | 
 
	| 02-18-2008, 08:11 AM  | 
	
		
	 | 
 
 
	
		
		Thomas 
 
 
		
			Frictional Games 
			
			
			
 
			
	Posts: 2,634 
	Threads: 184 
	Joined: Apr 2006
	
 Reputation: 
68
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				nackidno Wrote:Yeah, i like Cpp and C 'cause they are not case sensetive. A little hard to learn though. Actually C++ and C  are case sensitive    Basic (some versions) is not though.
			  
			
			
			
		 |  
	 
 | 
 
	| 02-18-2008, 08:17 AM  | 
	
		
	 | 
 
 
	
		
		eliasfrost 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,769 
	Threads: 34 
	Joined: Mar 2007
	
 Reputation: 
39
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				??? Strange, i can spell print like PrInT and it still works, maybe the compiler spellcheck what i write. =/
			 
			
			
 
			
		 |  
	 
 | 
 
	| 02-18-2008, 08:19 AM  | 
	
		
	 | 
 
 
	
		
		Doffy90 
 
 
		
			Member 
			
			
			
 
			
	Posts: 76 
	Threads: 10 
	Joined: Apr 2007
	
 Reputation: 
1
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				If you decide to make another game will Frictional Game have a larger budget to spend?
			 
			
			
 
PenumbrA 
 
Pen = Pretty 
Bra = Good 
 
Norwegian version. :) 
			
		 |  
	 
 | 
 
	| 02-28-2008, 10:47 PM  | 
	
		
	 | 
 
 
	
		
		Thomas 
 
 
		
			Frictional Games 
			
			
			
 
			
	Posts: 2,634 
	Threads: 184 
	Joined: Apr 2006
	
 Reputation: 
68
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				Doffy90 Wrote:If you decide to make another game will Frictional Game have a larger budget to spend? 
One can always hope   
			 
			
			
			
		 |  
	 
 | 
 
	| 02-29-2008, 06:13 AM  | 
	
		
	 | 
 
 
	
		
		Yuhaney 
 
 
		
			Hello Friends! 
			
			
			
 
			
	Posts: 3,466 
	Threads: 100 
	Joined: Mar 2007
	
 Reputation: 
64
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				Thomas Wrote:And if all work out, then the mapeditor should be released with the game (what ever game that may be  ) 
Penumbra 2006 Tech Demo updated and full version!
			  
			
			
 
			
		 |  
	 
 | 
 
	| 02-29-2008, 08:56 AM  | 
	
		
	 | 
 
 
	
		
		johnlate 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 1 
	Threads: 0 
	Joined: Feb 2008
	
 Reputation: 
0
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				Hey Thomas, It's now 2009 and I have checked out some of your work on hpl 2.0 on youtube and also been following your new game that you guys are putting together and i must say it looks fantastic! I'm just wondering, are you going to release the hpl2 too people that are interested in modding your games? (me and a buddy would like to mod your games) And when are you guys planning on release your new game? (i know you can't say that yet, but just what year please?   )
			  
			
			
			
		 |  
	 
 | 
 
	| 02-04-2009, 08:42 PM  | 
	
		
	 | 
 
 
	
		
		Thomas 
 
 
		
			Frictional Games 
			
			
			
 
			
	Posts: 2,634 
	Threads: 184 
	Joined: Apr 2006
	
 Reputation: 
68
		
	 | 
	
		
			
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning" 
			 
			
				The upcoming game will be more mod friendly but we have not decided the exact extent just yet.  Our main focus is user created maps at the time. 
As for release date, announcement should come soon   
			 
			
			
			
		 |  
	 
 | 
 
	| 02-05-2009, 09:51 AM  | 
	
		
	 | 
 
 
	 
 |