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Brightness
Bridge Offline
Posting Freak

Posts: 1,971
Threads: 25
Joined: May 2012
Reputation: 128
#11
RE: Brightness

(05-27-2012, 06:54 PM)CorinthianMerchant Wrote:
(05-27-2012, 02:04 AM)andyrockin123 Wrote: Bridge and CrankyOldMan posting in the same thread...now we wait.
Don't bother, there is always fighting within married couples.
You may think I'm a contrarian but I'm really not. That whole psychopath business was just me addressing points I disagree with, I don't have anything against CrankyOldMan. Will I never live it down? Sad
05-31-2012, 07:28 PM
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Measuring Offline
Member

Posts: 130
Threads: 16
Joined: Dec 2011
Reputation: 15
#12
RE: Brightness

Default 1.0 is good for me, i think that high brightness kinda destroys the immersion :/ and maps looks quite stupid

The Facility
Tenebris Lake
Killings In Altstadt
05-31-2012, 07:33 PM
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Adny Offline
Posting Freak

Posts: 1,766
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Joined: Mar 2012
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#13
RE: Brightness

To respond to OP, I did not for at least the first half of the game. I am a complete idiot that can't read, so I changed the brightness settings to where the block on the left (instead of the one on the right)was barely visible. Got to the dungeon and had to up the brightness, and when I saw my settings and reread it, I did the most epic face palm ever seen.

I rate it 3 memes.
05-31-2012, 07:34 PM
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Googolplex Offline
Banned

Posts: 2,340
Threads: 246
Joined: Oct 2008
#14
RE: Brightness

I set gamma to 0.9 it's the best result for me.
I like it dark, but not unrealistic dark. The default value is little too bright.
06-01-2012, 03:51 PM
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CorinthianMerchant Offline
Posting Freak

Posts: 2,876
Threads: 84
Joined: Nov 2011
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#15
RE: Brightness

Amnesia and Penumbra: Requiem: 0.8
Penumbra: Overture and Black Plague: 0.6

Still hasn't gotten over the loss of wubwub...
06-01-2012, 08:33 PM
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longcat49494 Away
Junior Member

Posts: 3
Threads: 1
Joined: Apr 2012
Reputation: 0
#16
RE: Brightness

[deleted]
(This post was last modified: 04-23-2019, 06:33 PM by longcat49494.)
06-01-2012, 11:02 PM
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RawkBandMan Offline
Posting Freak

Posts: 1,146
Threads: 35
Joined: Nov 2010
Reputation: 5
#17
RE: Brightness

(05-31-2012, 07:34 PM)andyrockin123 Wrote: To respond to OP, I did not for at least the first half of the game. I am a complete idiot that can't read, so I changed the brightness settings to where the block on the left (instead of the one on the right)was barely visible. Got to the dungeon and had to up the brightness, and when I saw my settings and reread it, I did the most epic face palm ever seen.
Don't kill me here, but...

I laughed so friggin' hard. How could you not notice before then that the brightness was really, really low?

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
06-02-2012, 01:17 AM
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Traggey Offline
is mildly amused

Posts: 3,257
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Joined: Feb 2012
Reputation: 185
#18
RE: Brightness

True miners play on Moody.
06-02-2012, 03:23 PM
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