| P44RTHURN4X   Junior Member
 
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			| Please help!!!! 
 
				I need help! I am making some new test script-maps and I don't know the right syntaxtype for the script:
 SetLanternLitCallback("blabla");
 }
 
 ...
 
 void blabla(???????)
 {
 script
 script
 script
 }
 
 In the Games Wiki is that:
 void SetLanternLitCallback(string& asCallback);
 
 Sets the function to call when the player uses his lantern.
 Callback syntax: MyFunc(bool abLit)
 
 What is bool abLit? true/false? Or Lit/NotLit?
 Pleeeeeease help quickly!
 
 
 
 GReeZe' P44
 |  | 
	| 06-01-2012, 07:38 PM |  | 
	
		| stonecutter   Member
 
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			| RE: Please help!!!! 
 
				bool everytime means true or false !
			 
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	| 06-01-2012, 07:39 PM |  | 
	
		| P44RTHURN4X   Junior Member
 
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			| RE: Please help!!!! 
 
				That's not right!
 with:
 
 void blabla(true)
 {
 scripts
 scripts
 }
 
 need another syntax!
 |  | 
	| 06-01-2012, 07:48 PM |  | 
	
		| Your Computer   SCAN ME!
 
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			| RE: Please help!!!! 
 
				You're mistaking definition with execution.
			 
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	| 06-01-2012, 07:56 PM |  | 
	
		| P44RTHURN4X   Junior Member
 
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			| RE: Please help!!!! 
 
				ok it's made!
 void blabla(string &in asTrue)
 {
 ...
 }
 
 
 thanks anyway
 |  | 
	| 06-01-2012, 07:59 PM |  | 
	
		| Your Computer   SCAN ME!
 
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			| RE: Please help!!!! 
 
				You'll be back.
			 
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	| 06-01-2012, 08:06 PM |  | 
	
		| P44RTHURN4X   Junior Member
 
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			| RE: Please help!!!! 
 
				Yes, ehm it doesn't work!I tried yet:
 
 void blabla(string &in asTrue)
 {
 ...
 }
 
 and
 
 void blabla(string &in asFalse)
 {
 ...
 }
 
 Both does not work! What now?
 |  | 
	| 06-02-2012, 12:48 PM |  | 
	
		| Your Computer   SCAN ME!
 
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			| RE: Please help!!!! 
 
				The syntax requires a boolean parameter. You have a string.
			 
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	| 06-02-2012, 01:07 PM |  | 
	
		| Stepper321   Senior Member
 
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			| RE: Please help!!!! 
 
				The callback func is: MyFunc(bool abLit) so you have to USE
 MyFunc(bool abLit)
 
 Signature to awesome to be displayed. |  | 
	| 06-02-2012, 01:27 PM |  |