FULL RELEASE
Visit the ModDB page for the download!
Level design - Damascus
Original models -
Crisosphinx
Original music -
Python Blue
Voice talent - Traggey, LuckyJack, Maber, Obsidiaguy, Chris Escalante
You are Charles Longden, an archaeologist studying Minneburg, a German castle abandoned due to recent cave-ins. You are sleeping late one morning when you are shaken awake by a tremor running through the castle. There is no sign of your partner, Jane. Where has she gone?
The answer lies only in the depths of Minneburg.
* The Great Work is an original and engaging seven-part story taking place in the same world as Amnesia: The Dark Descent world
* Many different locations across Britain and Europe.
* Full character and enemy voice acting
* Original enemies
* Atmospheric and suspense based horror
* Branching story in chapter 4, and five alternative final endings!
* Over 7 hours of gameplay
Warning: Some of the puzzles in The Great Work are very, very hard. Don't be afraid to ask for help in this thread, but I personally will only respond to the most dire of problems. Though this game has been fully beta-tested, some technical issues still exist. Known issues are recorded in the README file. If you find any other critical bugs, please let me know!
Links
Let's Play Amnesia: The Great Work by
Markiplier... a great LP! Give it a watch if you want to see how the game is played or just to laugh at him.
Mod of the Week by
Selyp - A nice review of the custom story!
Puzzle solutions by
amnesiaPUZZLES - A handy and compact walkthrough of every puzzle in the game, as well as a video for all the endings.
A final note:
The custom enemies in this game are property of Crisosphinx and not available to the public. Do not use these enemies without express consent from the creator.
Amnesia: The Great Works is properly played in the dark, with headphones. Good luck!
Development page:
http://www.frictionalgames.com/forum/thread-13891.html