I have been having trouble with the game flipping upside down and texture pop-ins. I have tried to solve the problem with removing post effects. Unfortunately the option menu is malfunctioning. When I open the game I cannot see any names to select profiles, and when I open the ingame options do not appear. There is nothing for me to click to try and resolve the problem
I'm running 32bit Vista on a HP laptop
Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
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Initializing Graphics Module
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Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos
-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: ATI Mobility Radeon HD 2600
Version: 2.0.6479 Release
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 4
Max color render targets: 4
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.10
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
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Initializing Sound Module
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Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (SoundMAX Integrated Digital HD Audio)(OpenAL default)
1. Generic Software on Digital Output Device (SPDIF) (SoundMAX Integrated Digital HD Audio)
2. Generic Software on Speakers (8- LitexMedia Virtual Audio Cable (WDM))
3. Generic Software on Speakers (5- LitexMedia Virtual Audio Cable (WDM))
4. Generic Software on Speakers (9- LitexMedia Virtual Audio Cable (WDM))
5. Generic Software on Speakers (6- LitexMedia Virtual Audio Cable (WDM))
6. Generic Software on Speakers (2- LitexMedia Virtual Audio Cable (WDM))
7. Generic Software on Speakers (LitexMedia Virtual Audio Cable (WDM))
8. Generic Software on Speakers (3- LitexMedia Virtual Audio Cable (WDM))
9. Generic Software on Speakers (4- LitexMedia Virtual Audio Cable (WDM))
10. Generic Software on Digital Output Device (HDMI) (High Definition Audio Device)
11. Generic Software on Speakers (7- LitexMedia Virtual Audio Cable (WDM))
Trying to open device 'Generic Software on Speakers (SoundMAX Integrated Digital HD Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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Game Running
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-------- Loading map 'menu_bg.map' ---------
Cache Loading: 13474 ms
Entities: 4757 ms
Compilation: 1 ms
Total: 18374 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Josh' Path: 'C:\Users\moorejok\Documents/Amnesia/Main/Josh/'
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Statistics
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Medium framerate: 17.728499
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User Exit
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Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
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Exiting Gui Module
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Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
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Exiting Generate Module
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Exiting Scene Module
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Exiting Input Module
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Exiting Sound Module
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Exiting Graphics Module
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Exiting Resources Module
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Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
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Exiting Physics Module
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Exiting System Module
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Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!
|--Memory Manager Report-------------------------------|
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| No memory leaks detected. Memory left: 0
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