Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Getting piston lever to rest at center
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#1
Getting piston lever to rest at center

I'm making a puzzle that requires the player to interact with several "control_room_piston_levers" becoming stuck and unstuck, but these levers seem to be designed to remain in their up or down positions when they become unstuck. I'd like to make new levers that will spring to the center when they become unstuck like the "lever_simple" entities, but have no idea what variables I need to change. Can anyone help me out?

06-15-2012, 09:27 AM
Find
flamez3 Offline
Posting Freak

Posts: 1,281
Threads: 48
Joined: Apr 2011
Reputation: 57
#2
RE: Getting piston lever to rest at center

Try making a new one in it's place at 0

06-15-2012, 09:44 AM
Find
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#3
RE: Getting piston lever to rest at center

Make a whole new lever in-game? That wouldn't really work since it would just automatically appear at center instead of moving, not to mention the script wouldn't be connected anymore.

06-15-2012, 08:21 PM
Find




Users browsing this thread: 1 Guest(s)