Introduction music won't stop 
			 
			
				As the title says, i'm a big phat phony who's stuck again. 
 
void OnStart() 
{ 
 
FadeOut(0); 
 
AddTimer("", 4, "intro1"); 
 
AddEntityCollideCallback("Player", "WakeUpSpeech", "WakeUpSpeechFunc", true, 1);  
} 
 
 
void intro1(string &in asTimer)  
{ 
SetMessage("Messages", "Introtext1", 5); 
 
AddTimer("", 6, "intro2"); 
 
PlayMusic("Introduction.ogg", true, 1.0f, 0, 0, true); 
} 
 
void intro2(string &in asTimer) 
{ 
SetMessage("Messages", "Introtext2", 5); 
 
AddTimer("", 6, "intro3"); 
} 
 
void intro3(string &in asTimer) 
{ 
FadeIn(2);  
 
AddTimer("", 1, "musicstart");  
}  
 
void musicstart(float afFadeTime, int alPrio) 
{ 
AddTimer("", 4, "ambientstart"); 
 
PlayMusic("Ambient_Ghost.ogg",true,1,0,0,false); 
 
StopMusic(0, 0); 
 
}  
 
 
void ambientstart(string &in asParent, string &in asChild, int alState) 
{ 
SetEntityActive("WakeUpSpeech", true); 
}  
 
 
void WakeUpSpeechFunc(string &in asChild, string &in asParent, int alState) 
{ 
AddEffectVoice("ItsQuiet.ogg","","Voice","ItsQuiet",false,"",0,10); 
}
			 
			
			
 
Hi. 
			
				
(This post was last modified: 06-26-2012, 07:34 PM by MaZiCUT.)
 
				
			 
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